Dungeon Crawl Stone Soup version 0.27-a0-1434-g6f15984924 (webtiles) character file. Game seed: 5506566929183281023 857 Obsidius the Thaumaturge (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on July 3, 2021. Was an Initiate of Vehumet. Killed from afar by a gargoyle (18 damage) ... with a stone arrow ... on level 6 of the Dungeon on July 4, 2021. The game lasted 00:11:05 (5645 turns). Obsidius the Thaumaturge (Deep Elf Conjurer) Turns: 5645, Time: 00:11:06 Health: 0/36 AC: 7 Str: 11 XL: 7 Next: 70% Magic: 9/21 EV: 12 Int: 24 God: Vehumet [......] Gold: 175 SH: 0 Dex: 13 Spells: 17/24 levels left rFire . . . SeeInvis . i - +0 dagger (pain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.12/turn j - +6 ring of strength MPRegen 0.17/turn r - +4 ring of protection @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons i - a +0 dagger of pain (weapon) Missiles e - 5 atropa-tipped darts Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery j - a +6 ring of strength (left hand) r - a +4 ring of protection (right hand) s - a ring of protection from fire Scrolls c - 4 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of enchant armour {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of magic mapping {unknown} t - a scroll of fear {unknown} Potions b - 3 potions of curing {unknown} f - 2 potions of invisibility {unknown} h - 2 potions of heal wounds {unknown} o - a potion of attraction {unknown} p - 2 potions of flight {unknown} q - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 9.3 Spellcasting - Level 5.3 Conjurations * Level 6.1 Hexes You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 3d6 1% 2 c - Fulminant Prism Conj/Hex 19% 3d11 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Dazzling Flash Conj/Hex 76% N/A 1% 3 Inner Flame Hex/Fire 25% N/A 4% 3 Conjure Flame Conj/Fire 23% 6-21 6% 3 Mephitic Cloud Conj/Pois/Air 19% N/A 9% 3 Ignite Poison Fire/Tmut/Pois 11% N/A 17% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Bolt of Magma Conj/Fire/Erth 9% 4d7 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Hepliaklqana Makhleb Nemelex Xobeh Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History A gargoyle comes into view. It is wielding a +0 mace. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (5% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The gargoyle hurls a stone arrow at you. The stone arrow hits your fulminant prism!! Your fulminant prism detonates feebly. Found a manual of Unarmed Combat. You see here 14 gold pieces. Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Fulminant Prism (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 mace (100% to hit) The magic dart hits the gargoyle but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gargoyle Aim: a gargoyle, wielding a +0 mace (91% to hit) The searing ray hits the gargoyle! The gargoyle is moderately damaged. (Press . to maintain the ray.) The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! The searing ray hits the gargoyle but does no damage. The gargoyle is moderately damaged. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! You die... ### ..# #.# #.###### .#######....... :..9†..@.####.## .#######........ ....##.#...... #..#.# ##.## ...##...####.# .?.....<>)...# ..############ You could see a gargoyle. Vanquished Creatures A hornet zombie (D:5) A necrophage (D:4) An ogre (D:6) 2 phantoms (D:5) A centaur (D:5) A scorpion (D:5) A wyvern skeleton (D:6) A bullfrog zombie (D:5) An orc priest (D:4) An iguana (D:6) A hound skeleton (D:4) 4 adders A shadow imp (D:6) 2 white imps An ufetubus (D:5) 2 adder skeletons (D:4) A worm (D:3) 2 dart slugs 8 orcs A ball python (D:2) 5 bats 4 endoplasms (D:1) 3 giant cockroaches 9 goblins 7 hobgoblins 8 jackals 4 kobolds 2 quokkas 3 frilled lizards 2 rats (D:2) 81 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:6) 3 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Obsidius the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 124 | D:1 | Noticed a golden eye 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 345 | D:1 | Reached skill level 5 in Conjurations 384 | D:1 | Learned a level 2 spell: Searing Ray 583 | D:1 | Noticed a floating eye 584 | D:1 | Found a faded altar of an unknown god. 589 | D:1 | Noticed an eye of devastation 593 | D:1 | Noticed an eye of devastation 768 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1740 | D:3 | Reached skill level 4 in Spellcasting 2695 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 3072 | D:4 | Noticed a necrophage 3081 | D:4 | Killed a necrophage 3082 | D:4 | Reached skill level 6 in Spellcasting 3082 | D:4 | Reached XP level 5. HP: 11/28 MP: 4/15 3472 | D:4 | Reached skill level 7 in Spellcasting 4055 | D:5 | Entered Level 5 of the Dungeon 4055 | D:5 | Noticed a phantom 4065 | D:5 | Killed a phantom 4066 | D:5 | Reached skill level 8 in Spellcasting 4066 | D:5 | Reached XP level 6. HP: 32/32 MP: 4/19 4225 | D:5 | Found a staircase to the Ecumenical Temple. 4230 | Temple | Entered the Ecumenical Temple 4240 | Temple | Became a worshipper of Vehumet 4460 | D:5 | Found a shimmering altar of Xom. 4461 | D:5 | Found a shimmering altar of Xom. 4462 | D:5 | Found a shimmering altar of Xom. 4555 | D:5 | Reached skill level 9 in Spellcasting 4560 | D:5 | Learned a level 4 spell: Fulminant Prism 4729 | D:5 | Reached XP level 7. HP: 26/36 MP: 13/21 5257 | D:6 | Reached skill level 5 in Hexes 5278 | D:6 | Noticed a steam dragon 5640 | D:6 | Noticed a gargoyle 5645 | D:6 | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, hellmonk_ecumenical_altar_watching_god, minmay_misc_feat_alley D:2: layout_basic, minivault_4 D:3: layout_basic, chequers_garden D:4: layout_cave_pools, chequers_serial_rivers_micro_a D:5: layout_basic, xom_redecorated, temple_doors_e D:6: layout_loops_ring, jmf_multi_god_temple, minmay_manual_monstrance, uniq_blork_the_orc Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 | 5.3 Spellcasting | 4 6 8 9 | 9.3 Hexes | 2 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 77 | 48 | 15 || 140 Searing Ray | 7 | 18 | 7 || 32 Fulminant Prism | | | 4 || 4 Armor: Robe | | 5 | || 5 Dodge: Dodged | 3 | 9 | 4 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5646 | 5512 | 134 | 1281 | 3814 | 7 | 806.6 | Dungeon | 5593 | 5467 | 126 | 1281 | 3779 | 6 | 932.2 | Temple | 52 | 44 | 8 | 0 | 35 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1359 daAuts D:3: 1316 daAuts D:4: 1002 daAuts D:2: 897 daAuts D:1: 838 daAuts D:6: 178 daAuts Temple: 52 daAuts