Dungeon Crawl Stone Soup version 0.27-a0-1434-g6f15984924 (webtiles) character file. Game seed: 17628646905785366052 46 Obsidius the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 4, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1096 turns). Obsidius the Conjurer (Deep Elf Conjurer) Turns: 1096, Time: 00:02:55 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 46% Magic: 3/9 EV: 12 Int: 22 God: Gold: 78 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands b - a wand of mindburst (12) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of noise {unknown} f - a scroll of teleportation {unknown} Potions c - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. Unknown command. The gnoll shouts! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. Unknown command. You tear a large gash into the net. You shred the net and break free! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you from afar with a +0 spear. You die... ...#...........# . .>............###.. #................ #............... #...........#.# ###...........#.# #........#......# #.....)..†)#g..## ####.@.gg...#.#...# #.............#...# ....##......).#.....# .## #........##....# #?.........##....# #..#........###...# ..............# #...# .......######## #..... .. .... ####... You could see 2 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:2) An orc (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins 4 hobgoblins (D:1) 3 kobolds (D:1) 4 bats 3 frilled lizards 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Obsidius the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 71 | D:1 | Found a faded altar of an unknown god. 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 311 | D:1 | Reached skill level 5 in Conjurations 492 | D:1 | Learned a level 2 spell: Searing Ray 1035 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1096 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, hellmonk_ecumenical_altar_lost_god D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Magic Dart || 49 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1109 | 1099 | 10 | 165 | 818 | 2 | 554.5 | Dungeon | 1109 | 1099 | 10 | 165 | 818 | 2 | 554.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1004 daAuts D:2: 104 daAuts