Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 14598525049679691055 301 Oddbjorg the Vexing (level 6, 0/48 HPs) Began as a Barachi Arcane Marksman on Nov 13, 2022. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:18:03 (3186 turns). Oddbjorg the Vexing (Barachi Arcane Marksman) Turns: 3186, Time: 00:18:04 Health: 0/48 AC: 5 Str: 9 XL: 6 Next: 37% Magic: 9/9 EV: 12 Int: 14 God: Gold: 101 SH: 5 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis + a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . p - +0 leather armour rPois . Reflect + (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of reflection HPRegen 0.16/turn g - ring of see invisible MPRegen 0.11/turn (no ring) @: brilliant, lethally poisoned (0 -> -2), attractive, slowed, invisible, very slow A: amphibious, slowness 1, strong legs 1, +LOS, antennae 1, hooves 1, iridescent scales 1, camouflage 1, weak 1 a: Hop You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +0 short sword n - the +4 dagger of Vanity {freeze, Will+} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. Missiles c - 6 poisoned darts w - a curare-tipped dart Armour p - a +0 leather armour (worn) Magical Staves o - a staff of air Jewellery d - a ring of fire g - a ring of see invisible (left hand) i - an amulet of faith m - an amulet of reflection (around neck) Wands q - a wand of charming (3) Scrolls b - a scroll of poison e - 2 scrolls of blinking {unknown} j - a scroll of immolation t - a scroll of teleportation u - 2 scrolls of enchant weapon {unknown} x - a scroll of summoning {unknown} Potions l - a potion of attraction r - a potion of brilliance Skills: + Level 4.0 Fighting + Level 3.7 Ranged Weapons - Level 4.0 Dodging - Level 2.1 Spellcasting - Level 4.0 Hexes You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 76% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 10% N/A 41% 3 Portal Projectile Hex/Tloc 20% N/A 41% 3 Sublimation of Blood Necr 2% N/A 45% 2 Wereblood Tmut 2% N/A 45% 2 Cause Fear Hex 9% N/A 54% 4 Ozocubu's Armour Ice 2% N/A 69% 3 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You have a pair of small antennae on your head. You have large cloven feet. You are partially covered in iridescent scales. (AC +2) Your skin changes colour to match your surroundings (Stealth+). You are weak. (Str -2) Message History Okay, then. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (almost dead, 51% to hit) You shoot a sling bullet. The sling bullet hits the kobold brigand. You kill the kobold brigand! You hear a splash. You hear a splash. * * * LOW HITPOINT WARNING * * * You feel very sick. Training target 4.0 for Dodging reached! Your Fighting skill increases to level 4! Your Dodging skill increases to level 4! It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. Really quaff the potion of mutation? You feel extremely strange. You feel clumsy. A pair of horns grows on your head! * * * LOW HITPOINT WARNING * * * You feel sick. Really quaff the potion of mutation? You feel extremely strange. The horns on your head shrink away. You feel agile. You feel weaker. You feel frail. Your regeneration stops near monsters. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Really quaff the potion of mutation? You feel extremely strange. You begin to regenerate regardless of the presence of monsters. You feel robust. Your skin functions as natural camouflage. Your feet thicken and deform. Iridescent scales grow over part of your body. A pair of antennae grows on your head! You die... ##..~## ##.~.## ##.~.## # #..~..####.....#####..~..#### #.~..~~~~~~~∩.~≈≈≈≈≈~~.~.)~~~ #....~####.....##≈##~~~..#### ##...## ##.~~###~###.~~## # ##~## ##≈####~####≈## #)# #≈###...###≈# #~# #≈##~.∩..##≈# #~# #@###...###≈# ##~## ##≈####.####≈## ##~..## ##~))#######.~.## # #..~..####.....#####....~#### #~~†)~~~~~.~..~≈≈≈≈≈~~∩..~~~~ #..~.~####.~..~#####..~∩.#### ##.~~## ##~.~## ##...## # ##### ##~## ##~## #~# #~# There were no monsters in sight! Vanquished Creatures 2 kobold brigands (Sewer) A necrophage (D:3) An adder (Sewer) A worm (Sewer) A dart slug (D:1) 4 orcs (D:3) 10 ball pythons 11 endoplasms 5 giant cockroaches 5 goblins 7 hobgoblins 2 jackals (D:2) 12 kobolds 5 quokkas 4 bats 3 frilled lizards 9 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Oddbjorg the Barachi Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 315 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 621 | D:1 | Reached XP level 3. HP: 16/27 MP: 5/5 837 | D:1 | Found a faded altar of an unknown god. 1186 | D:2 | Identified the +4 dagger of Vanity {freeze, Will+} 1252 | D:2 | Noticed Terence 1767 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1928 | D:3 | Noticed a necrophage 2090 | D:3 | Killed a necrophage 2091 | D:3 | Reached XP level 5. HP: 17/39 MP: 6/8 2429 | D:3 | Found a glowing drain. 2440 | Sewer | Entered a sewer 2800 | Sewer | Noticed a kobold brigand 2868 | Sewer | Killed a kobold brigand 2869 | Sewer | Reached XP level 6. HP: 14/47 MP: 9/9 3184 | Sewer | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 3184 | Sewer | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 3185 | Sewer | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 3185 | Sewer | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 3185 | Sewer | Gained mutation: You are weak. (Str -2) [potion of | mutation] 3185 | Sewer | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 3185 | Sewer | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 3185 | Sewer | HP: 2/43 [poisoned by a kobold brigand (curare-tipped | dart)] 3186 | Sewer | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 3186 | Sewer | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 3186 | Sewer | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 3186 | Sewer | Gained mutation: You have large cloven feet. [potion of | mutation] 3186 | Sewer | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 3186 | Sewer | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 3186 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, nicolae_ecumenical_snake_handling D:2: layout_basic, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_corner_b, co_window_4corner_a, uniq_terence D:3: layout_loops_ring, portal_sewer_entry_f, grunt_ministairs_11 Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 4 | 4.0 Dodging | 3 4 | 4.0 Spellcasting | 2 | 2.1 Hexes | 4 | 4.0 Ranged Weapons | 3 | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Sling | 152 | 162 || 314 Cast: Slow | 2 | || 2 Abil: Hop | 1 | 3 || 4 Use: Scroll | 1 | 5 || 6 Potion | | 9 || 9 Armor: Robe | 19 | || 19 Leather armour | | 3 || 3 Dodge: Dodged | 30 | 40 || 70 Block: Other | | 6 || 6 Reflection | | 1 || 1