Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.27.1-37-g7b29ead8ac Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 16573638609723666682, deterministic pregen: 1 Command line: /usr/games/crawl-0.27 -name Odrione -rc /dgldir/rcfiles/crawl-0.27/Odrione.rc -macro /dgldir/rcfiles/crawl-0.27/Odrione.macro -morgue /dgldir/morgue/Odrione/ -webtiles-socket /crawl-master/webserver/sockets/Odrione:2023-09-05.19:13:25.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-0.27(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x560e61bbd4df]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.27(_Z13do_crash_dumpv+0x431) [0x560e61bc4d71]: do_crash_dump() /usr/games/crawl-0.27(_Z20crash_signal_handleri+0x1fa) [0x560e61bbd96a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f490a948210]: /usr/games/crawl-0.27(_Z16fill_status_infoiR11status_info+0xa6) [0x560e620db486]: fill_status_info(int, status_info&) /usr/games/crawl-0.27(_ZN14TilesFramework12_send_playerEb+0x1f29) [0x560e621dc769]: TilesFramework::_send_player(bool) /usr/games/crawl-0.27(_ZN14TilesFramework6redrawEv+0xa6) [0x560e621e1076]: TilesFramework::redraw() /usr/games/crawl-0.27(_Z8getch_ckv+0xb9) [0x560e621e5099]: getch_ck() /usr/games/crawl-0.27(+0x666a56) [0x560e61e17a56]: /usr/games/crawl-0.27(_Z6getchm13KeymapContext+0x62) [0x560e61e1b372]: getchm(KeymapContext) /usr/games/crawl-0.27(_Z18attribute_increasev+0x186) [0x560e61fcbe66]: attribute_increase() /usr/games/crawl-0.27(_Z12level_changeb+0x1d9) [0x560e61fe7149]: level_change(bool) /usr/games/crawl-0.27(+0xa3cb51) [0x560e621edb51]: /usr/games/crawl-0.27(main+0x1a5) [0x560e61b19a95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f490a9290b3]: /usr/games/crawl-0.27(_start+0x2e) [0x560e61b1a5be]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.27/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.27/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.27/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_cross glass_columns_a grunt_ministairs_15 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Odrione the Djinni Ice Elementalist. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, Hailstorm. There is a fountain of clear blue water here. You reach down and open the large door. Found a whip. There is a large open door here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You reach down and open the door. Found 11 gold pieces. There is an open door here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You reach down and open the large door. There is a large open door here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. You reach down and open the door. There is an open door here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. There is a fountain of clear blue water here. There is an open door here. You now have 11 gold pieces. There is an open door here. There is a fountain of clear blue water here. There is a fountain of clear blue water here. There is a large open door here. There is a large open door here. Found a plate armour. You see here a +0 whip. Found 2 gold pieces. Found an emerald potion. You see here a +0 plate armour. Found a scroll labelled YCIAREURHO. You now have 13 gold pieces (gained 2). b - an emerald potion c - a scroll labelled YCIAREURHO No other quiver actions available for cycling. No other quiver actions available for cycling. No other quiver actions available for cycling. No other quiver actions available for cycling. No other quiver actions available for cycling. Found a ruby ring. Found a stone staircase leading down. d - a +4 ring of slaying You see here 14 sling bullets. e - 14 sling bullets d - a +4 ring of slaying (left hand) a - a +0 robe Okay, then. Unknown command. There is a stone staircase leading down here. You fly downwards. Found 4 gold pieces. There is a stone staircase leading up here. The goblin shouts! You hear a shout! You hear an angry hiss. You freeze the goblin. The goblin is heavily wounded. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. An adder comes into view. You freeze the goblin. The goblin is almost dead. The adder hisses angrily. The goblin hits you with a +0 dagger. The goblin shouts! You hit the goblin. You kill the goblin! You hear an angry hiss. You hit the goblin. You kill the goblin! You see here 4 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The adder barely misses you. You freeze the adder. The adder is heavily wounded. The adder seems to slow down. The adder bites you. You hit the adder. The adder is almost dead. The adder closely misses you. A kobold comes into view. It is wielding a +0 dagger. You closely miss the adder. The adder is almost dead. The adder completely misses you. You closely miss the adder. The adder is almost dead. The kobold shouts! You hit the adder. You kill the adder! You have reached level 2! Welcome back, Odrione the Djinni Ice Elementalist. Press ? for a list of commands and other information. You freeze the adder. The adder is heavily wounded. The adder closely misses you. You freeze the adder. The adder is severely wounded. The adder seems to slow down. The adder misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Odrione the Djinni Ice Elementalist. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Odrione the Djinni Ice Elementalist. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27.1-37-g7b29ead8ac Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 3, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Odrione] Species: Djinni Job: Ice Elementalist HP: 8/21; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 16 (16) 13 (13) Position: (32, 54), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 1 | 0 | 0 | 0/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 0 | 0 | 0 | 0/70 Bows | X | 1 | 0 | 0 | 0 | 0/70 Crossbows | X | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 10 | 2 | 151 | 25/126 Stealth | X | 1 | 4 | 1 | 127 | 68/119 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 5 | 0 | 0 | 0/50 Spellcasting | X | 1 | 80 | 3 | 803 | 299/336 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 13 #27: 30 #49: 62 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #3: +4 ring of slaying }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: #.## ... ... .. #.. .. # #.. . #.#.#.# #.#.#.###.# #......g..# #K# #@# #$# #..# ##.# .## # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>