Dungeon Crawl Stone Soup version 0.33-a0-853-g30d10493ae (webtiles) character file. Game seed: 14176546515703066426 3 Ofeo the Apothecary (level 1, 0/15 HPs) Began as a Djinni Conjurer on Feb 9, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (134 turns). Ofeo the Apothecary (Djinni Conjurer) Turns: 134, Time: 00:00:11 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 55% Gold: 20 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You take 3 damage, and have 11/15 hp. There are monsters nearby! You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. The magic dart hits the jackal. You kill the jackal! The jackal bites you. The jackal misses you. You take 1 damage, and have 10/15 hp. There are monsters nearby! You hit the jackal but do no damage. The jackal completely misses you. The jackal bites you but does no damage. The magic dart hits the jackal but does no damage. The jackal closely misses you. The jackal bites you. The jackal barely misses you. The jackal bites you. You take 4 damage, and have 6/15 hp. MASSIVE DAMAGE!! You aren't carrying any potions. As you read the scroll labelled SOEMU JOPUD, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The jackal bites you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/15 hp. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #......# # #......# .# +......##.# #......#.. #........ #....... #.....J# .. #####h# ..######...h@# ...........### ...........# ...........# #.......[.# +>........##### ## #.............# .## #######.......# ..## #...:...# You could see an endoplasm and 2 jackals. Vanquished Creatures A bat (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ofeo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Ofeo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, chequers_big_river Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 8 Use: Scroll || 1 Armour: Robe || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 0 | 114 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 0 | 114 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts