Dungeon Crawl Stone Soup version 0.30-a0-1112-gfb780f5df6 (webtiles) character file. Game seed: 5645341069818775820 19 OfficerCrash the Caller (level 2, -1/19 HPs) Began as a Merfolk Summoner on Apr 19, 2023. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:43 (979 turns). OfficerCrash the Caller (Merfolk Summoner) Turns: 979, Time: 00:07:44 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 75% Magic: 4/5 EV: 12 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 1/5 levels left rFire + + . SeeInvis . g - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn d - ring of protection from fire {lefty} MPRegen 0.09/turn e - ring of protection from fire @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons g - a +1 short sword (weapon) Armour c - a +0 leather armour (worn) Jewellery d - a ring of protection from fire (left hand) {lefty} e - a ring of protection from fire (right hand) Scrolls a - a scroll of blinking {unknown} h - a scroll of teleportation Potions b - a potion of magic Skills: + Level 0.2 Short Blades + Level 2.9 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat + Level 2.3 Spellcasting + Level 4.3 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 5% 1 b - Call Imp Summ 26% N/A 9% 2 c - Slow Hex 4% N/A 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 17% 3 Summon Guardian Golem Hex/Summ 7% N/A 38% 3 Confusing Touch Hex 1% N/A 69% 3 Vampiric Draining Necr 1% 2d6 69% 3 Summon Lightning Spire Summ/Air 7% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Okay, then. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Call Imp, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Memorise Slow, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'c'. Terence and a goblin come into view. The goblin shouts! Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence hits you with a +0 hand axe. Terence shouts, "Get ready for death!" Terence hits you with a +0 hand axe. Your rat closely misses Terence. Terence attacks as you move away! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your rat closely misses the goblin. Your rat bites the goblin. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The goblin hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! Terence misses you. There is a stone staircase leading up here. Terence closely misses you. You climb upwards. There is a stone staircase leading down here. Terence hits you but does no damage. You climb downwards. Your rat disappears in a puff of smoke! The goblin hits you with a +0 club. You die... #### ..# ## ####.###.... #...r....... #.##.###.##. # #.##.# #.##..§.# #.@@g...# #######.# #.# ♣♣♣ You could see Terence and a goblin. Vanquished Creatures 2 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A giant cockroach (D:1) A ball python (D:1) 2 kobolds (D:1) 5 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OfficerCrash the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 415 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 961 | D:2 | Learned a level 2 spell: Call Imp 963 | D:2 | Learned a level 1 spell: Slow 964 | D:2 | Noticed Terence 979 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, minmay_misc_feat_roman D:2: layout_loops_corners, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_lined_1, infiniplex_forest_lined_3, infiniplex_forest_end_1, infiniplex_forest_straight_2, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 24 Short sword || 64 Punch || 2 Cast: Summon Small Mamm || 20 Use: Scroll || 4 Potion || 2 Armour: Robe || 14 Leather armour || 14 Dodge: Dodged || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 976 | 976 | 0 | 0 | 0 | 2 | 488.0 | Dungeon | 976 | 976 | 0 | 0 | 0 | 2 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 28 daAuts