Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 8291757116860615951 1 OlManJenkins the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Aug 1, 2023. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (58 turns). OlManJenkins the Magician (Djinni Conjurer) Turns: 58, Time: 00:00:10 Health: -1/15 AC: 2 Str: 6 XL: 1 Next: 22% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of mutation {unknown} Skills: + Level 2.2 Dodging * Level 1.6 Stealth * Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You begin with the following spells memorised: Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. You reach down and open the door. A kobold comes into view. It is wielding a +0 short sword. There is an open door here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You see here a +0 short sword. b - a fizzy red potion HP restored. As you open the door, it creaks loudly! There is an open door here. An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ##.....###.##. #. ##...## #.##. #. ##'## #.##. ##.# #.# #.... ##...# #.# ##... #.....## ##.#######++ #......# ##...##~~.... #.....J# #....#~~..~~~ #@#####...#~..~~.. #.........#~.~~..~ ########.##~.~~.~~ #.##~.~~.<. #.##~..~~~. #.##~~..~.. #.##~~~...~ ..#.~~~~~~ ..8...... You could see an endoplasm. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OlManJenkins the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | OlManJenkins set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 58 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_corners Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 3