Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15940310246774740480 25 OlManJenkins the Magician (level 3, -1/26 HPs) Began as a Djinni Fire Elementalist on Sept 16, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:19 (667 turns). OlManJenkins the Magician (Djinni Fire Elementalist) Turns: 667, Time: 00:02:19 Health: -1/26 AC: 2 Str: 9 XL: 3 Next: 17% Gold: 68 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +0 spear (flame) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 spear of flaming (weapon) Missiles g - 2 poisoned darts i - 10 stones Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} f - a scroll of summoning {unknown} h - a scroll of noise {unknown} Potions e - a potion of berserk rage {unknown} j - a potion of attraction {unknown} Skills: + Level 0.5 Fighting + Level 2.6 Dodging + Level 2.0 Stealth * Level 2.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 b - Scorch Fire 22% 2d6 10% 2 c - Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 d - Inner Flame Hex/Fire 11% N/A 19% 3 e - Flame Wave Conj/Fire 11% 2d6 52% 4 f - Slow Hex 44% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a dagger. You see here a +0 dagger. Found an escape hatch in the floor. A rat and an endoplasm come into view. Casting: Volatile Blastmotes (quite dangerous; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A cloud of volatile blastmotes flares up around you! The cloud of blastmotes explodes! The concussive blast engulfs the rat!! You kill the rat! A bat comes into view. You see here a rat corpse. Casting: Volatile Blastmotes (quite dangerous; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A cloud of volatile blastmotes flares up around you! The endoplasm quivers. The cloud of blastmotes explodes! The concussive blast engulfs the bat! You kill the bat! The concussive blast engulfs you. You resist. You are knocked back by the blast. Casting: Volatile Blastmotes (quite dangerous; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Volatile Blastmotes (quite dangerous; 19% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A cloud of volatile blastmotes flares up around you! You see here a +0 dagger. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You barely miss the endoplasm. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .J.........#.....##........# # #.>..(J?...#######.........# #.....b...# #.#.......# #.#######†# #.#######.. #.# #.# # #.# #.# #.## #.# #§.#######.## ##).J@.....## ############# ###..... #.#### .# .# .# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 6 bats (D:1) An endoplasm (D:1) 4 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A rat (D:1) 22 creatures vanquished. Vanquished Creatures (others) 30 foxfires (D:1) 30 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OlManJenkins the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | OlManJenkins set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 153 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 420 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 420 | D:1 | Learned a level 1 spell: Slow 667 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_2corner, co_window_unsneaky_path_b, co_window_cross_2, co_window_unsneaky_path_a, co_window_2corner, co_window_corner_b, co_window_cross_3 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.5 Dodging | | 2.6 Spellcasting | | 2.7 Action || total ---------------------------++------- Melee: Spear || 10 Cast: Foxfire || 22 Volatile Blastmot || 7 Armour: Robe || 5 Dodge: Dodged || 18