Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10210716153864520436 109 OlManJenkins the Chiller (level 4, -4/36 HPs) Began as a Demigod Ice Elementalist on Oct 27, 2023. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:10:54 (3732 turns). OlManJenkins the Chiller (Demigod Ice Elementalist) Turns: 3732, Time: 00:10:54 Health: -4/36 AC: 2 Str: 9 XL: 4 Next: 34% Magic: 5/10 EV: 12 Int: 21 God: Gold: 94 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . d - +0 sling rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: random rage (3%) @: confused A: high MP 1, forlorn, divine attributes, berserk 1, cold resistance 1, robust 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) k - a +1 dagger of speed n - a +0 hand axe r - a +0 long sword Missiles g - 24 stones l - a poisoned dart Armour a - a +0 robe (worn) p - a +0 buckler Scrolls c - a scroll of amnesia {unknown} i - a scroll of fear {unknown} m - a scroll of acquirement {unknown} o - a scroll of identify {unknown} q - a scroll of teleportation {unknown} s - a scroll of fog {unknown} t - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - a potion of mutation j - a potion of flight {unknown} Skills: + Level 2.3 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting * Level 0.8 Conjurations * Level 2.0 Summonings + Level 3.9 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 9% 3 c - Hailstorm Conj/Ice 12% 3d5 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 9% 3 Sandblast Erth 4% 2d4 14% 1 Passwall Tmut/Erth 1% N/A 22% 2 Summon Guardian Golem Hex/Summ 6% N/A 28% 3 Stone Arrow Conj/Erth 8% 3d7 36% 3 Summon Ice Beast Ice/Summ 14% N/A 38% 4 Orb of Destruction Conj 2% 9d5 100% 7 Spellforged Servitor Conj/Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You sometimes lose your temper in combat. Your flesh is cold resistant. (rC+) You are robust. (+10% HP) Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The walls around you are covered in ice. It was a potion of attraction. You feel attractive to monsters. The wall freezes Sigmund. Sigmund is attracted toward you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. The frozen ramparts melt away. Sigmund misses you. You feel less attractive to monsters. Casting: Frozen Ramparts (dangerous; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate The walls around you are covered in ice. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 53% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is poisoned. Sigmund is lightly wounded. The wall freezes Sigmund. Sigmund gestures at you while chanting. You are confused. Your frozen ramparts will break if you move. Continue? Uppercase [Y]es or [N]o only, please. Your frozen ramparts will break if you move. Continue? Okay, then. Your frozen ramparts will break if you move. Continue? Okay, then. Your frozen ramparts will break if you move. Continue? Okay, then. Your frozen ramparts will break if you move. Continue? Okay, then. You shoot a sling bullet. The wall freezes Sigmund. Sigmund closely misses you. You shoot a sling bullet. The wall freezes Sigmund. Sigmund misses you. Your frozen ramparts will break if you move. Continue? Okay, then. Your frozen ramparts will break if you move. Continue? Okay, then. You are too injured to fight recklessly! You shoot a sling bullet. The frozen ramparts melt away. Sigmund hits you with a +0 scythe! You die... #.##..### #.# ##.##..#############.# ...##..##............# #####..##.############ #..##.# #####..##.# .......##.# ######.##.############# #.##.......@@....# #.##############.# #.### #.# ######...# #.# .........# #.# †######### #.# .# #.# .# #.# .############## #.# You could see Sigmund (poisoned). Vanquished Creatures 6 adders (D:2) 2 worms (D:2) A dart slug (D:2) 10 ball pythons 5 endoplasms 3 giant cockroaches 3 goblins 4 hobgoblins 6 kobolds A quokka (D:1) 2 bats (D:1) A frilled lizard (D:2) 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OlManJenkins the Demigod Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 748 | D:1 | Reached XP level 2. HP: 20/20 MP: 7/7 775 | D:1 | Reached skill level 1 in Summonings 1846 | D:2 | Reached XP level 3. HP: 26/26 MP: 8/8 1850 | D:2 | Learned a level 3 spell: Frozen Ramparts 2972 | D:2 | Reached XP level 4. HP: 30/33 MP: 7/9 3495 | D:2 | Noticed Sigmund 3631 | D:2 | Learned a level 3 spell: Hailstorm 3711 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 3711 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 3711 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 3732 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 1 2 | 2.0 Stealth | 2 | 2.4 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Conjurations | | 0.8 Ice Magic | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Punch | 1 | || 1 Fire: Sling | 138 | 26 || 164 Throw: Boomerang | | 3 || 3 Dart | | 1 || 1 Cast: Freeze | 21 | 6 || 27 Frozen Ramparts | | 2 || 2 Use: Potion | | 3 || 3 Armour: Robe | 17 | 1 || 18 Dodge: Dodged | 68 | 22 || 90