Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9836053275754967829 732 OlManJenkins the Magician (level 8, 0/56 HPs) Began as a Djinni Earth Elementalist on May 7, 2024. Slain by a water moccasin (10 damage) ... on level 5 of the Dungeon. The game lasted 00:10:10 (5157 turns). OlManJenkins the Magician (DjEE) Turns: 5157, Time: 00:10:11 Health: 0/56 AC: 0 Str: 7 XL: 8 Next: 3% Gold: 176 EV: 13 Int: 22 God: SH: 0 Dex: 17 rFire + + . v - +3 hand axe "Wugudgha" {antimagic, Will- Int+3 Dex+3} rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons c - a +0 spear k - the +1 dagger of Departure {flame, rElec rPois rF- Dex+3} (You found it on level 2 of the Dungeon) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison v - the +3 hand axe "Wugudgha" (weapon) {antimagic, Will- Int+3 Dex+3} (You found it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Will-: It decreases your willpower. Missiles q - 6 poisoned darts Armour a - a +0 robe t - an orb of mayhem x - the +7 Kryia's mail coat {PotionHeal*2 rC+} (You found it on level 4 of the Dungeon) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. Jewellery i - a ring of fire Wands u - a wand of flame (9) w - a wand of quicksilver (9) Scrolls d - 2 scrolls of immolation l - a scroll of vulnerability {unknown} m - 2 scrolls of enchant armour {unknown} p - a scroll of revelation {unknown} s - a scroll of fear {unknown} Potions b - 2 potions of mutation e - 2 potions of heal wounds g - a potion of berserk rage h - 2 potions of invisibility {unknown} j - a potion of might {unknown} n - a potion of lignification {unknown} o - 3 potions of curing r - 2 potions of brilliance Skills: + Level 3.5 Fighting + Level 0.2 Axes * Level 2.0 Armour - Level 3.2 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting * Level 6.0 Conjurations * Level 6.0 Hexes * Level 6.0 Summonings * Level 6.0 Necromancy * Level 6.0 Translocations * Level 6.0 Fire Magic * Level 6.0 Ice Magic * Level 6.0 Air Magic * Level 6.0 Earth Magic * Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 66% 2d15 1% 1 b - Passwall Erth 33% N/A 2% 3 c - Stone Arrow Conj/Erth 66% 3d11 2% 3 d - Petrify Alch/Erth 33% N/A 8% 4 e - Brom's Barrelling Bo Conj/Erth 33% 2d5 8% 4 f - Sting Conj/Alch 100% 1d9 1% 1 g - Momentum Strike Conj/Tloc 66% 3d9 1% 2 h - Call Imp Summ 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin closely misses you. You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2 You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2 You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin completely misses you. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. You completely miss the water moccasin. The water moccasin is almost dead. The water moccasin completely misses you. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you! You die... #.. .## #.....# #.. ...####.....### ##.. ............. >... ..........### #.. ####..........# .. ..............# ###.### ......S.......# ....... .......@......# ###.### #######.......## ...#. ##.♣......# ...#. #....P....## ...# #.♣♣.......## ...# #........#..##...# ##.......##..#...# ###########.#...# #.....# You could see a water moccasin. Vanquished Creatures Sigmund (D:4) A black bear (D:4) A scorpion (D:4) A hound (D:2) 2 jellies An iguana (D:4) A gnoll bouda (D:5) An orc wizard (D:4) 5 gnolls 3 adders 2 ufetubi (D:5) A dart slug (D:2) 5 orcs 10 endoplasms 2 giant cockroaches 8 goblins 8 hobgoblins 2 jackals (D:2) A quokka (D:2) 7 ball pythons 4 bats A frilled lizard (D:2) 4 kobolds 6 rats 78 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:5) 1 creature vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OlManJenkins the Djinni Earth Elementalist began the quest | for the Orb. 0 | D:1 | OlManJenkins set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 334 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 595 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 595 | D:1 | Learned a level 1 spell: Sting 1080 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 1616 | D:2 | Identified the +1 dagger of Departure {flame, rElec rPois | rF- Dex+3} 2214 | D:3 | Reached XP level 5. HP: 33/36 MP: 0/0 2214 | D:3 | Learned a level 2 spell: Momentum Strike 2762 | D:3 | Reached skill level 1 in Fighting 2929 | D:4 | Noticed Sigmund 2970 | D:4 | Killed Sigmund 2971 | D:4 | Reached skill level 5 in Spellcasting 2971 | D:4 | Reached skill level 5 in Conjurations 2971 | D:4 | Reached skill level 5 in Hexes 2971 | D:4 | Reached skill level 5 in Summonings 2971 | D:4 | Reached skill level 5 in Necromancy 2971 | D:4 | Reached skill level 5 in Translocations 2971 | D:4 | Reached skill level 5 in Fire Magic 2971 | D:4 | Reached skill level 5 in Ice Magic 2971 | D:4 | Reached skill level 5 in Air Magic 2971 | D:4 | Reached skill level 5 in Earth Magic 2971 | D:4 | Reached skill level 5 in Alchemy 2971 | D:4 | Reached XP level 6. HP: 33/43 MP: 0/0 3438 | D:4 | Reached XP level 7. HP: 18/49 MP: 0/0 3438 | D:4 | Learned a level 2 spell: Call Imp 3580 | D:4 | Identified the +3 hand axe "Wugudgha" {antimagic, Will- | Int+3 Dex+3} 3862 | D:4 | Found the +7 Kryia's mail coat {PotionHeal*2 rC+} 4475 | D:5 | Entered Level 5 of the Dungeon 4877 | D:5 | Reached skill level 1 in Armour 4913 | D:5 | Reached XP level 8. HP: 40/56 MP: 0/0 5157 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_cross, minmay_misc_feat_iff D:4: layout_loops_ring, serial_bayou_ford_a, glass_columns_a, uniq_sigmund D:5: layout_basic, serial_demonic, serial_demonic_d, serial_demonic_d, serial_demonic_f, serial_demonic_b, serial_demonic_c, serial_demonic_g, serial_demonic_e, nicolae_titane Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 | 3.2 Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Fighting | 2 3 | 3.5 Armour | 1 2 | 2.0 Axes | | 0.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Spear | 20 | 19 | || 39 Unarmed | 1 | | || 1 Dagger | | 54 | || 54 Hand axe | | | 32 || 32 Cast: Sandblast | 19 | 10 | || 29 Stone Arrow | 7 | 15 | 21 || 43 Sting | | 11 | || 11 Passwall | | 3 | || 3 Momentum Strike | | 1 | || 1 Call Imp | | | 4 || 4 Petrify | | | 2 || 2 Brom's Barrelling | | | 1 || 1 Use: Scroll | | 4 | 2 || 6 Stab: Sleeping | 2 | 1 | || 3 Petrified | | | 6 || 6 Petrifying | | | 1 || 1 Armour: Robe | 17 | 42 | 6 || 65 Skin | | | 21 || 21 Dodge: Dodged | 19 | 57 | 22 || 98