Seeded DCSS version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 4568418 (custom seed) 2 OldManVictorn the Nimble (level 1, 10/13 HPs) Began as a Gnoll Wanderer on May 1, 2023. Got out of the dungeon alive. The game lasted 00:00:41 (74 turns). OldManVictorn the Nimble (Gnoll Wanderer) Turns: 74, Time: 00:00:41 Health: 10/13 AC: 3 Str: 10 XL: 1 Next: 40% Magic: 4/4 EV: 15 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 throwing nets (quivered) c - 12 poisoned darts Armour d - a +0 leather armour (worn) Scrolls e - a scroll of teleportation f - a scroll of identify {unknown} Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 4.4 Throwing + Level 0.0 Armour + Level 8.4 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 1.9 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The hobgoblin hits you but does no damage. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ..... #...# #...# #...# ## #...# ..# #...# ∆ ...###..)### ...........########### ......†....#....@....# ...........#.........# .[####...###.........# . ###...###..#...#..# #......##...).....# #.#....##.........# #.#....##..#...#..# ∆ #.#....##.........# #..###......≈.≈..... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OldManVictorn the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | OldManVictorn set off with the following items: a +0 | dagger, 4 throwing nets, 12 poisoned darts, a +0 leather | armour, a scroll of teleportation; and the following spell | memorised: Kiss of Death; and the following spells | available to memorise: Vampiric Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 74 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_cross, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_big_river Action || total ---------------------------++------- Melee: Dagger || 16 Bite || 3 Armour: Leather armour || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 56 | 18 | 0 | 22 | 1 | 74.0 | Dungeon | 74 | 56 | 18 | 0 | 22 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 74 daAuts