Dungeon Crawl Stone Soup version 0.31.0-7-gf635a9b802 (webtiles) character file. Game seed: 6410801951832803430 0 OldManVictorn the Twirler (level 1, -2/13 HPs) Began as a Gnoll Wanderer on Jan 24, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (24 turns). OldManVictorn the Twirler (Gnoll Wanderer) Turns: 24, Time: 00:00:30 Health: -2/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Potions c - a potion of heal wounds Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 4.4 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 2.3 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 3.6 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Alchemy + Level 0.0 Invocations + Level 2.3 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 21% 3 Inner Flame Hex/Fire 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin comes into view. It is wielding a +0 club. The goblin shouts! A quokka comes into view. The goblin shouts! You hit the goblin but do no damage. The goblin hits you but does no damage. You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you but does no damage. The goblin barely misses you. You hit the goblin but do no damage. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. You hit the goblin. Your bite misses the goblin. The goblin is moderately wounded. The quokka misses you. The goblin hits you with a +0 club. The goblin hits you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin hits you with a +0 club. You die... #.# #########.##### ### #.............# ... #.............# .. #..##'######..# .# #.......#..###># +.......#......# #.......#..##g.# #...<...#..##@.# #.......#..##gr...... #.......#..##.###.##. #.......+..##.# .. #.......#..##.# #. ######+##..##.# #.# #.# You could see a quokka and 2 goblins. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OldManVictorn the Gnoll Wanderer began the quest for the | Orb. 0 | D:1 | OldManVictorn set off with the following items: a +0 | quarterstaff, a +0 pair of boots, a potion of heal wounds, | a +0 robe; and the following spell memorised: Slow; and the | following spells available to memorise: Sigil of Binding, | Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 24 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_rugged Action || total ---------------------------++------- Melee: Quarterstaff || 6 Armour: Robe || 8 Dodge: Dodged || 3