Dungeon Sprint DCSS version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 13723332772442464994 110 OldManVictorn the Ducker (level 4, -9/37 HPs) Began as a Gnoll Wanderer on Feb 3, 2024. Mangled by a water elemental (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:39 (477 turns). OldManVictorn the Ducker (Gnoll Wanderer) Turns: 477, Time: 00:01:39 Health: -9/37 AC: 3 Str: 12 XL: 4 Next: 91% Magic: 3/10 EV: 15 Int: 11 God: Gold: 13 SH: 4 Dex: 15 Spells: 10/11 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no teleportation @: very slightly contaminated A: fangs 1, strong nose, distributed training, large bone plates 1, strong 1, persistent drain a: no special abilities You were in the Dungeon. You visited 1 branch You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Scrolls i - a scroll of blinking j - a scroll of poison {unknown} k - 3 scrolls of identify m - a scroll of immolation {unknown} Potions c - 3 potions of haste e - 4 potions of mutation f - a potion of heal wounds g - a potion of magic h - a potion of berserk rage l - 2 potions of enlightenment {unknown} Skills: + Level 4.1 Fighting + Level 4.1 Short Blades + Level 3.1 Long Blades + Level 3.1 Axes + Level 3.1 Maces & Flails + Level 3.1 Polearms + Level 3.1 Staves + Level 3.1 Ranged Weapons + Level 3.1 Throwing + Level 3.1 Armour + Level 7.3 Dodging + Level 3.1 Stealth + Level 3.1 Shields + Level 3.1 Unarmed Combat + Level 4.3 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 6.1 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 3.5 Invocations + Level 4.1 Evocations + Level 2.8 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 11% 2d5 36% 4 Summon Blazeheart Golem Fire/Summ 11% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You are partially covered in large bone plates. (SH +4) Your muscles are strong. (Str +4, Int/Dex -1) Your health recovers twice as slowly from being drained. Message History Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the water elemental but does no damage. The water elemental is moderately damaged. The foxfire hits the water elemental but does no damage. The water elemental is moderately damaged. The foxfire hits the water elemental. The water elemental is burned terribly! The water elemental is moderately damaged. The foxfire hits the water elemental but does no damage. The water elemental is moderately damaged. The water elemental closely misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water elemental hits you! Unknown command. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water elemental. The water elemental is heavily damaged. The water elemental hits you! * * * LOW HITPOINT WARNING * * * The foxfire hits the water elemental! The water elemental is burned terribly! The water elemental is severely damaged. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The foxfire hits the water elemental but does no damage. The water elemental is severely damaged. The foxfire hits the water elemental but does no damage. The water elemental is severely damaged. The water elemental hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# ...#......#####..# ..##...)...#..#..#∆ ##.##.##...#..#..# #+#+# ##.##v###..##'#v.#...... #.####.##..###..@E.⌠.... .###..##..####.§v#...### #.....##..###....# ⌠.# ###..##...##.....# .#∆ #..##....#......# # #..###..##.#..†..# ∆∆ #). #..#####....# ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (ally target). Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 endoplasms (D) 5 creatures vanquished. Vanquished Creatures (others) 43 foxfires (D) 43 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | OldManVictorn the Gnoll Wanderer began the quest for the | Orb. 0 | D | OldManVictorn set off with the following items: a +0 short | sword, a +0 pair of gloves, 2 potions of haste, a +0 robe, | a potion of curing, a potion of heal wounds, 2 potions of | magic, a potion of berserk rage, a scroll of blinking; and | the following spell memorised: Foxfire; and the following | spells available to memorise: Sticky Flame, Summon | Blazeheart Golem. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 57 | D | Noticed Jessica 60 | D | Killed Jessica 61 | D | Reached skill level 1 in Long Blades 61 | D | Reached skill level 1 in Axes 61 | D | Reached skill level 1 in Maces & Flails 61 | D | Reached skill level 1 in Polearms 61 | D | Reached skill level 1 in Staves 61 | D | Reached skill level 1 in Ranged Weapons 61 | D | Reached skill level 1 in Throwing 61 | D | Reached skill level 1 in Armour 61 | D | Reached skill level 1 in Stealth 61 | D | Reached skill level 1 in Shields 61 | D | Reached skill level 1 in Unarmed Combat 61 | D | Reached skill level 1 in Conjurations 61 | D | Reached skill level 1 in Hexes 61 | D | Reached skill level 1 in Summonings 61 | D | Reached skill level 1 in Necromancy 61 | D | Reached skill level 1 in Translocations 61 | D | Reached skill level 1 in Ice Magic 61 | D | Reached skill level 1 in Air Magic 61 | D | Reached skill level 1 in Earth Magic 61 | D | Reached skill level 1 in Alchemy 61 | D | Reached skill level 1 in Shapeshifting 61 | D | Reached XP level 2. HP: 24/24 MP: 1/6 61 | D | Reached XP level 3. HP: 29/29 MP: 1/7 318 | D | Noticed a scorpion 326 | D | Killed a scorpion 327 | D | Reached skill level 7 in Dodging 327 | D | Reached XP level 4. HP: 27/37 MP: 3/10 463 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 463 | D | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 463 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 469 | D | Noticed a water elemental 477 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.1 Short Blades | 3 4 | 4.1 Long Blades | 1 3 | 3.1 Axes | 1 3 | 3.1 Maces & Flails | 1 3 | 3.1 Polearms | 1 3 | 3.1 Staves | 1 3 | 3.1 Ranged Weapons | 1 3 | 3.1 Throwing | 1 3 | 3.1 Armour | 1 3 | 3.1 Stealth | 1 3 | 3.1 Shields | 1 3 | 3.1 Unarmed Combat | 1 3 | 3.1 Spellcasting | 3 4 | 4.3 Conjurations | 1 2 | 2.5 Hexes | 1 2 | 2.5 Summonings | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Translocations | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Alchemy | 1 2 | 2.5 Invocations | 2 3 | 3.5 Evocations | 3 4 | 4.1 Shapeshifting | 1 2 | 2.8 Dodging | 7 | 7.3 Fire Magic | 6 | 6.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 14 | || 14 Bite | 1 | || 1 Cast: Foxfire | 24 | 6 || 30 Use: Potion | 2 | 1 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 16 | 2 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 474 | 474 | 0 | 362 | 10 | 1 | 474.0 | Dungeon | 474 | 474 | 0 | 362 | 10 | 1 | 474.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 474 daAuts