Dungeon Crawl Stone Soup version 0.32-a0-350-g4f4d228785 (webtiles) character file. Olibix the Conjurer (Octopode Conjurer) Turns: 97, Time: 00:01:05 Health: 14/17 AC: 1 Str: 6 XL: 2 Next: 4% Magic: 5/5 EV: 13 Int: 20 God: Gold: 18 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . b - +0 spear rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 18 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Jewellery c - a ring of flight Scrolls d - a scroll labelled HAYLOT UZUE Potions a - a potion of magic Skills: + Level 0.6 Polearms + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.2 Conjurations You have 2 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! No target in view! Magic restored. d - a scroll labelled HAYLOT UZUE Unknown command. You now have 10 gold pieces. You now have 18 gold pieces (gained 8). A rat comes into view. You reach to attack! The helpless rat fails to defend itself. You hit the rat but do no damage. The rat bites you. You closely miss the rat. You grab the rat. You constrict the rat, but do no damage. The rat barely misses you. You hit the rat. The rat is heavily wounded. You constrict the rat. You kill the rat! No target in view! Unknown command. You see here a rat corpse. A ball python comes into view. The ball python hisses angrily. You hit the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python bites you. The ball python misses you. The ball python closely misses you. The ball python barely misses you. You barely miss the ball python. You grab the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Unknown command. Unknown command. Saving game... please wait. ....#...#......## ...#.....#......### (..#.#.#.#......... ..#..#.#..#....# .#..#####..#...# ##### ######†### #...# ###.# #@# #.# #.# #.# .#. # # There are no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Olibix the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 97 | D:1 | Learned a level 2 spell: Searing Ray Illustrated notes Action || total ---------------------------++------- Melee: Spear || 9 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 4 Stab: Sleeping || 1 Armour: Skin || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 5 | 46 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 5 | 46 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts