Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 16882789554622318673 219 OlivierBoivin the Trooper (level 5, -6/48 HPs) Began as a Hill Orc Hunter on Jan 20, 2024. Mangled by a water moccasin (8 damage) ... on level 4 of the Dungeon. The game lasted 00:08:25 (2955 turns). OlivierBoivin the Trooper (Hill Orc Hunter) Turns: 2955, Time: 00:08:25 Health: -6/48 AC: 9 Str: 14 XL: 5 Next: 96% Magic: 1/1 EV: 10 Int: 9 God: Gold: 180 SH: 0 Dex: 14 (16) Spells: 4/4 levels left rFire . . . o - +1 sling (antimagic) rCold . . . (no shield) rNeg . . . s - +3 ring mail rPois . j - +0 helmet rElec . f - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.07/turn %: no passive effects @: studying Throwing A: no striking features a: Evoke Invisibility You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons o - a +1 antimagic sling (weapon) Missiles h - 8 poisoned darts Armour f - a scarf of invisibility (worn) j - a +0 helmet (worn) s - a +3 ring mail (worn) Scrolls a - a scroll of amnesia {unknown} b - a scroll of vulnerability {unknown} e - a scroll of enchant weapon g - a scroll of torment {unknown} k - a scroll of revelation {unknown} m - a scroll of noise {unknown} n - a scroll of teleportation {unknown} q - a scroll of poison {unknown} Potions r - a potion of mutation {unknown} Skills: + Level 5.3 Fighting + Level 5.1 Ranged Weapons - Level 1.5 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 0% N/A 94% 3 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Monstrous Menagerie Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund Message History You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet barely misses the quasit. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Fire: o) +1 sling (antimagic) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 44% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet barely misses the quasit. You feel sick. The water moccasin bites you but does no damage. x2 Fire: o) +1 sling (antimagic) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 44% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. The sling bullet hits the quasit but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. Fire: o) +1 sling (antimagic) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 44% to hit) You shoot a sling bullet. The sling bullet completely misses the water moccasin. The sling bullet closely misses the quasit. You feel sick. You are no longer poisoned. The water moccasin bites you but does no damage. x2 Fire: o) +1 sling (antimagic) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 44% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is almost dead. The water moccasin bites you! You die... #.############# #.# #.............# #.# #.............# #.# ##.............#### #.##### '..............+..# #.....# ###............##.####.....# #....(.......##....+.....# #............##..###.....###### #...........5S@....'.....'..... #...........5#######.....###### #..............#####.....###### ...........§.......+.....'..... .......P§§...#####.....###### ..###..≈§.#.#####.....###### #.)...#................. ###.....################## ....§.......# ##........ You could see a water moccasin, a quasit and a shadow imp (magic disrupted). Vanquished Creatures A wight (D:4) 6 gnolls 3 adders A white imp (D:4) 5 ribbon worms 4 dart slugs 6 orcs 3 ball pythons 5 endoplasms 4 hobgoblins 2 jackals (D:1) 3 quokkas A bat (D:3) 3 frilled lizards 5 goblins 2 kobolds (D:3) 2 rats (D:2) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OlivierBoivin the Hill Orc Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 843 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 956 | D:2 | Reached XP level 4. HP: 40/40 MP: 4/4 1976 | D:3 | Reached XP level 5. HP: 47/47 MP: 1/5 2461 | D:4 | Noticed Sigmund 2530 | D:4 | Reached skill level 5 in Fighting 2530 | D:4 | Reached skill level 5 in Ranged Weapons 2813 | D:4 | Identified the staff of Jimuiv {*Slow rC+ Str+5 Ice} 2879 | D:4 | Noticed a water moccasin 2953 | D:4 | HP: 2/48 [poisoned by a water moccasin] 2955 | D:4 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring D:2: layout_basic D:3: layout_basic D:4: layout_basic, kennysheep_mini_moat, serial_demonic, serial_demonic_f, serial_demonic_g, serial_demonic_e, serial_demonic_g, minmay_manual_monolith, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 | 5.3 Ranged Weapons | 4 5 | 5.1 Dodging | | 1.5 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 53 | 50 || 103 Sling | | 139 || 139 Throw: Dart | | 1 || 1 Throwing net | | 1 || 1 Use: Scroll | | 5 || 5 Potion | | 1 || 1 Armour: Leather armour | 17 | 23 || 40 Ring mail | | 57 || 57 Skin | | 22 || 22 Dodge: Dodged | 11 | 78 || 89