Dungeon Sprint DCSS version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 17163527345138107386 26 OniMage the Skirmisher (level 3, -5/35 HPs) Began as a Gnoll Wanderer on Apr 24, 2025. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:07 (143 turns). OniMage the Skirmisher (Gnoll Wanderer) Turns: 143, Time: 00:03:08 Health: -5/35 AC: 2 Str: 12 XL: 3 Next: 8% Magic: 5/5 EV: 11 Int: 10 God: Gold: 18 SH: 0 Dex: 15 Spells: 5/5 levels left rFire x . . a - +1 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no teleportation @: engulfed (cannot breathe) A: fangs 1, strong nose, distributed training, talons 1, thin skeletal structure 1, heat vulnerability 1, subdued magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 quarterstaff (weapon) b - a +0 sling Missiles f - 4 poisoned darts (quivered) Armour d - a +0 robe (worn) Scrolls h - a scroll of immolation {unknown} i - a scroll of blinking j - a scroll of amnesia {unknown} k - 2 scrolls of identify {unknown} m - a scroll of poison {unknown} Potions c - 2 potions of haste e - 5 potions of mutation g - 2 potions of magic l - 2 potions of enlightenment {unknown} Skills: + Level 6.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 4.9 Staves + Level 10.6 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 1.8 Spellcasting + Level 1.4 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You have sharp toenails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are vulnerable to heat. (rF-) Your spells are a little easier to cast, but a little less powerful. Message History k - 2 scrolls labelled EBOCU PISM (gained 1) e - 6 potions of mutation (gained 2); l - 2 ruby potions (gained 1) There is an open door here. There is an open door here. Unknown command. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental is nearby! There is an open door to the Ecumenical Temple here. You feel extremely strange. Your bones become slightly less dense. Your connection to magic feels subdued. You feel vulnerable to heat. Your toenails lengthen and sharpen. The water elemental hits you! You closely miss the water elemental. The water elemental closely misses you. You hit the water elemental but do no damage. The water elemental closely misses you. The water elemental completely misses you. You hit the water elemental. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! You hit the water elemental but do no damage. The water elemental is lightly damaged. Your lungs strain for air! The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'.....♣ ♣.# .#..#....♣♣♣ ♣♣.# ∆ '####....♣.♣ ♣..#∆ ∆ ....#....~♣♣♣♣♣.###+#+## ....#...~~...♣♣.#....... ....#..~~~~.♣♣♣.@E⌠..... ###'#..~≈≈~~~♣..#...#### ....#.~~≈~~~....#.⌠.# ..†.#.~≈~~~.....#...#∆ ....#.~~~.......#+### #####....†......# ∆∆ ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Reached skill level 10 in Ranged Weapons 0 | D | OniMage the Gnoll Wanderer began the quest for the Orb. 0 | D | OniMage set off with the following items: a +1 | quarterstaff, a +0 sling, 2 potions of haste, a +0 robe, a | potion of curing, a potion of heal wounds, 2 potions of | magic, a potion of berserk rage, a scroll of blinking. 0 | D | Reached XP level 1. HP: 23/23 MP: 1/1 25 | D | Reached skill level 1 in Invocations 48 | D | Reached skill level 1 in Short Blades 48 | D | Reached skill level 1 in Long Blades 48 | D | Reached skill level 1 in Axes 48 | D | Reached skill level 1 in Maces & Flails 48 | D | Reached skill level 1 in Polearms 48 | D | Reached skill level 1 in Throwing 48 | D | Reached skill level 1 in Armour 48 | D | Reached skill level 1 in Dodging 48 | D | Reached skill level 1 in Stealth 48 | D | Reached skill level 1 in Shields 48 | D | Reached skill level 1 in Unarmed Combat 48 | D | Reached skill level 1 in Spellcasting 48 | D | Reached skill level 1 in Conjurations 48 | D | Reached skill level 1 in Hexes 48 | D | Reached skill level 1 in Summonings 48 | D | Reached skill level 1 in Necromancy 48 | D | Reached skill level 1 in Translocations 48 | D | Reached skill level 1 in Fire Magic 48 | D | Reached skill level 1 in Ice Magic 48 | D | Reached skill level 1 in Air Magic 48 | D | Reached skill level 1 in Earth Magic 48 | D | Reached skill level 1 in Alchemy 48 | D | Reached skill level 1 in Evocations 48 | D | Reached skill level 1 in Shapeshifting 48 | D | Reached XP level 2. HP: 29/29 MP: 2/4 58 | D | Reached XP level 3. HP: 23/35 MP: 3/5 64 | D | Noticed a water elemental 139 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 139 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 139 | D | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 139 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 143 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | | 10.6 Invocations | 1 2 | 2.0 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Dodging | 1 | 1.8 Stealth | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Spellcasting | 1 | 1.8 Conjurations | 1 | 1.4 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Fighting | | 6.8 Staves | | 4.9 Action || total ---------------------------++------- Melee: Quarterstaff || 21 Bite || 2 Use: Potion || 4 Stab: Sleeping || 1 Armour: Robe || 14 Dodge: Dodged || 7