Orangeyouglad Level 1 of the Dungeon (2, 14, D:1) a +1 vorpal trident (4, -22, D:1) a +0 club (8, 20, D:1) a +0 dagger (15, 10, D:1) a +0 robe (17, 16, D:1) a +0 club (23, -27, D:1) 29 stones (30, -33, D:1) a +0 short sword (32, -9, D:1) a +1 hunting sling of freezing (32, -5, D:1) a +0 short sword (33, 13, D:1) a +0 mace (34, -28, D:1) a +0 dagger 3 stones (39, 11, D:1) a +0 club (49, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (11, 18, D:2) a +0 whip 4 stones (22, 24, D:2) 5 large rocks (27, 15, D:2) 13 bolts (29, -12, D:2) a +0 club (32, -8, D:2) a +0 club (32, -7, D:2) a +0 club (36, 4, D:2) 24 stones (36, 11, D:2) a +0 club 3 stones a +0 club (42, 7, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) 22 sling bullets (0, 10, D:3) a +0 leather armour (9, 5, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -5, D:4) a +0 hunting sling (14, 2, D:4) a +0 ring mail (20, 17, D:4) a +0 robe (23, 17, D:4) a +0 robe (32, -21, D:4) 9 stones (34, -32, D:4) 15 arrows (34, -8, D:4) a +0 whip (36, -8, D:4) a +0 spear (36, 2, D:4) a +0 club (37, -9, D:4) a +0 spear (37, -8, D:4) a +0 spear (38, -4, D:4) 16 sling bullets (39, -37, D:4) 12 arrows (42, -30, D:4) 8 arrows (42, -4, D:4) a +0 spear (45, -27, D:4) 23 stones (47, -28, D:4) a +0 club 3 stones (52, -24, D:4) a +0 dagger of venom Level 5 of the Dungeon [Shop] Uralee Iqut's Antique Armour Shop a +0 ring mail (88 gold) the +4 scale mail of Miracles {Int-3 Dex+4 SInv} (820 gold) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. a +0 robe (15 gold) a +0 plate armour (506 gold) a +2 troll leather armour (594 gold) a +0 robe (15 gold) the +2 ring mail of Saut {rElec rPois} (708 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. the +3 pair of seven-league boots {Rampage+∞} (880 gold) Its wearer moves as far as possible in that direction when moving towards enemies. the +2 scale mail "Wiejoi" {rN+ Int+3} (693 gold) Int: It affects your intelligence (+3). rN: It protects you from negative energy. (0, 0, D:5) a +0 whip a curare-tipped dart a +0 plate armour a +0 battleaxe a +0 giant club (0, 2, D:5) a +0 club a curare-tipped dart a +0 robe a +0 dagger (6, 5, D:5) a +0 robe a +0 whip of flaming (7, 4, D:5) 24 stones a +0 ring mail a +0 spear (8, 4, D:5) a +0 spear a +0 spear (29, -24, D:5) a +0 hand axe (32, -27, D:5) a +0 dagger a +0 leather armour (33, -26, D:5) a +0 short sword a +0 ring mail (34, -26, D:5) a +0 flail (42, -13, D:5) a +3 flail of protection a +0 chain mail Level 6 of the Dungeon (2, 2, D:6) 12 stones a +0 trident a +0 scale mail (12, -13, D:6) a +0 flail 3 boomerangs a +0 short sword (13, -24, D:6) a +0 robe (14, -24, D:6) a +0 whip (18, -17, D:6) 4 poisoned darts a +0 short sword (18, -16, D:6) a +0 short sword 6 poisoned darts (19, -17, D:6) a +0 war axe a +0 leather armour (20, -16, D:6) a +0 dagger of venom a stone (20, -1, D:6) a +0 dagger (22, -16, D:6) a +0 dagger 6 poisoned darts a +0 robe (23, 10, D:6) 14 sling bullets (37, -9, D:6) a +0 leather armour (37, -6, D:6) a +0 robe (39, -21, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (still there?) a +0 ring mail (still there?) a +0 hand axe (still there?) 2 boomerangs (still there?) (0, 2, D:7) a +0 club (9, 2, D:7) a +0 dire flail 5 boomerangs a +0 chain mail an orc corpse (13, 0, D:7) 11 stones