Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 2694817692831946162 31 OrdiNeu the Conjurer (level 3, 0/19 HPs) Began as a Kobold Conjurer on June 24, 2022. Slain by Ijyb ... wielding a +0 club (4 damage) ... while paralysed by Ijyb ... on level 4 of the Dungeon. The game lasted 00:04:05 (1811 turns). OrdiNeu the Conjurer (Kobold Conjurer) Turns: 1811, Time: 00:04:06 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 40% Magic: 4/6 EV: 3 Int: 21 God: Gold: 22 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: paralysed A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a +6 ring of strength e - an amulet of guardian spirit Potions b - 3 potions of invisibility {unknown} f - a potion of magic {unknown} g - a potion of lignification {unknown} Skills: + Level 2.4 Dodging + Level 3.5 Stealth + Level 2.5 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History The endoplasm misses you. The searing ray hits the endoplasm! You kill the endoplasm! Your magical contamination has completely faded away. HP restored. Magic restored. A frilled lizard comes into view. You see here a scroll labelled DOJUFF UCOICUN. A sourceless malevolence fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a stone staircase leading down. You open the door. There is an open door here. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of paralysis (6). Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of paralysis (6) (75% to hit) The searing ray hits Ijyb but does no damage. (Press . to maintain the ray.) The searing ray hits Ijyb but does no damage. The searing ray hits Ijyb but does no damage. Ijyb grins evilly. Ijyb hits you but does no damage. Ijyb screams, "Get away!" Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. Ijyb hits you with a +0 club. You can move again. Found a spear. Ijyb zaps a wand. You shrug off the repeated paralysis! Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb zaps a wand. You shrug off the repeated paralysis! Ijyb hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You shrug off the repeated paralysis! Ijyb hits you with a +0 club. You die... #.#.##.# #.#.##.# #.#.##.# #.##.# #. #.# #. #.# #.##.### #..g..... #.@#.#### #.)#.# #..#.. #...... ##.. You could see Ijyb. Vanquished Creatures 4 ball pythons 5 endoplasms A giant cockroach (D:2) 3 goblins 4 hobgoblins 2 kobolds (D:1) 4 bats (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | OrdiNeu the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 18 | D:1 | Found Veup's Magic Scroll Emporium. 333 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 362 | D:1 | Learned a level 2 spell: Searing Ray 970 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 1774 | D:2 | You fall into a shaft and drop 2 floors! 1783 | D:4 | Noticed Ijyb 1796 | D:4 | Paralysed by Ijyb for 4 turns 1805 | D:4 | Paralysed by Ijyb for 7 turns 1811 | D:4 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, serial_shops, nicolae_shop_stone D:2: layout_loops_ring, serial_shops, nicolae_shop_window_shopping, basic_ecumenical_altar, serial_park_tiny_pond, hangedman_decor_growths, item_on_display_b D:4: layout_basic, mainiacjoe_overflow_small_starburst, uniq_pargi, uniq_ijyb, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Dodging | | 2.4 Spellcasting | | 2.5 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Dagger || 11 Cast: Magic Dart || 13 Searing Ray || 11 Stab: Sleeping || 10 Armor: Robe || 2 Dodge: Dodged || 4