Dungeon Crawl Stone Soup version 0.27-a0-92-g39ad13b146 (webtiles) character file. Game seed: 2879682934055803986 61 Orlauf the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Jan 15, 2021. Slain by Sigmund ... wielding a +2 scythe of flaming (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:46 (2045 turns). Orlauf the Conjurer (Octopode Conjurer) Turns: 2045, Time: 00:03:46 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 7% Magic: 4/9 EV: 13 Int: 21 God: Gold: 43 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . SeeInvis . c - +0 dagger (flame) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . l - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 dagger of flaming (weapon) Jewellery a - an uncursed amulet of faith l - a ring of protection from cold (left tentacle) Wands g - a wand of digging (5) Scrolls d - a scroll of enchant weapon {unknown} h - a scroll of random uselessness {unknown} i - a scroll of identify {unknown} m - a scroll of remove curse {unknown} n - a scroll of immolation {unknown} Potions b - a potion of attraction e - 2 potions of mutation {unknown} f - a potion of degeneration {unknown} j - a potion of berserk rage {unknown} k - a potion of heal wounds Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.4 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 88% 1% 1 b - Searing Ray Conj 44% 3% 2 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 26% 16% 3 Fulminant Prism Conj/Hex 6% 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Sigmund the Dreaded comes into view. He is wielding a +2 scythe of flaming. Found a scroll labelled PEBRAE FE JIUSCH. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +2 scythe of flaming and wearing a +0 robe (asleep, 0% to evade) The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray misses Sigmund. The searing ray misses Sigmund. The searing ray misses Sigmund. You finish channeling your searing ray. Sigmund hits you from afar with a +2 scythe of flaming! Sigmund burns you. Sigmund hits you from afar with a +2 scythe of flaming! Ouch! That really hurt! You die... ##.######.## #..@.@.....# #...#####..# ..... ###? # You could see Sigmund. Vanquished Creatures An adder (D:2) An ooze (D:1) A worm (D:2) 2 dart slugs (D:1) 3 leopard geckos (D:2) A giant cockroach (D:2) 5 goblins 8 hobgoblins A quokka (D:2) 4 bats A frilled lizard (D:1) 4 kobolds (D:2) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 389 | D:1 | Learned a level 2 spell: Searing Ray 745 | D:1 | Reached XP level 3. HP: 12/21 MP: 2/7 1816 | D:2 | Reached XP level 4. HP: 23/27 MP: 3/9 2040 | D:3 | Noticed Sigmund 2045 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_rooms D:2: layout_loops_ring, kennysheep_nub D:3: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 12 | || 12 Constrict | 3 | || 3 Cast: Magic Dart | 64 | 3 || 67 Searing Ray | 1 | 1 || 2 Use: Potion | 3 | || 3 Armor: Skin | 1 | || 1 Dodge: Dodged | 12 | || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2043 | 2030 | 13 | 129 | 1676 | 3 | 681.0 | Dungeon | 2043 | 2030 | 13 | 129 | 1676 | 3 | 681.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1027 daAuts D:2: 1011 daAuts D:3: 4 daAuts