Dungeon Crawl Stone Soup version 0.27-a0-223-ge082b6e869 (webtiles) character file. Game seed: 6703831641585556114 1642 Orlauf the Conjurer (level 8, -5/46 HPs) Began as an Octopode Conjurer on Feb 1, 2021. Was an Initiate of Vehumet. Shot with an arrow by a centaur (12 damage) ... on level 7 of the Dungeon. The game lasted 00:12:55 (7271 turns). Orlauf the Conjurer (Octopode Conjurer) Turns: 7271, Time: 00:12:56 Health: -5/46 AC: 1 Str: 7 XL: 8 Next: 99% Magic: 14/17 EV: 13 Int: 22 God: Vehumet [......] Gold: 479 SH: 0 Dex: 10 Spells: 12/19 levels left rFire . . . SeeInvis + h - +5 short sword (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . o - amulet of regeneration rElec . Harm . e - ring of see invisible rCorr . Rampage . g - ring of protection from cold Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.55/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 479 gold pieces. Inventory: Hand Weapons h - a +5 short sword of venom (weapon) Missiles l - a throwing net Magical Staves n - an uncursed staff of poison Jewellery e - a ring of see invisible (left tentacle) g - a ring of protection from cold (right tentacle) o - an amulet of regeneration (around mantle) y - an uncursed amulet of guardian spirit {unknown} Wands q - a wand of flame (9) r - a wand of polymorph (2) t - a wand of charming (9) Scrolls a - 3 scrolls of brand weapon {unknown} b - 5 scrolls of remove curse c - 2 scrolls of teleportation f - 2 scrolls of enchant weapon i - 2 scrolls of noise {unknown} p - 3 scrolls of fog {unknown} u - a scroll of vulnerability {unknown} v - a scroll of magic mapping {unknown} w - a scroll of random uselessness {unknown} x - 2 scrolls of identify Potions d - a potion of invisibility j - 2 potions of curing k - 2 potions of haste m - 3 potions of might s - 3 potions of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 6.0 Spellcasting + Level 7.5 Conjurations * Level 6.4 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 100% 1% 1 b - Searing Ray Conj 78% 1% 2 c - Iskenderun's Mystic Conj/Tloc 37% 5% 4 Your spell library contained the following spells: Spells Type Power Failure Level Dazzling Flash Conj/Hex 46% 6% 3 Summon Small Mammal Summ 24% 9% 1 Call Imp Summ 6% 14% 2 Fulminant Prism Conj/Hex 11% 19% 4 Call Canine Familiar Summ 6% 26% 3 Summon Guardian Golem Hex/Summ 6% 26% 3 Summon Ice Beast Ice/Summ 6% 65% 4 Summon Lightning Spire Summ/Air 6% 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Qazlal Ru Uskayaw Vehumet Wu Jian Xom The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! Unknown command. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The shadow imp sputters. You feel better. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (12% to evade) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... ..........#..## ...##.......###. .....###...... #..##....#.####. ......(..... .###...#....##...... ........... .........#(.##..... .....####.## #..#.#..##.# #.#... ...#.# #..####..###...#.....#... ..<..# #........#...........#..# ###..# #...#......c........##### .##..####.####.#@#.#........ # ....###...# #..###.#........ # ..#.......###.## #........ # ####...................... #...#.###.......(#..>... ##..#..#......).##....Z. #.##.........5# #..... #. #............. .#..< #. #...#......... .#^.# ..##. You could see a centaur. Vanquished Creatures Grinder (D:5) Edmund (D:5) Duvessa (D:5) An orc warrior (D:6) An ogre (D:7) A centaur (D:7) A scorpion (D:3) Dowan (D:5) A water moccasin skeleton (D:5) A killer bee (D:4) A howler monkey (D:3) A centaur zombie (D:7) 3 hounds 2 jellies A gnoll shaman (D:4) Ijyb (D:5) 2 orc wizards 5 worker ants A killer bee zombie (D:7) A hound zombie (D:7) 6 gnolls (D:4) 9 adders 2 shadow imps An ufetubus (D:5) 2 oozes An adder zombie (D:7) 4 worms 4 dart slugs 10 leopard geckos 16 orcs 6 giant cockroaches 13 goblins 7 hobgoblins 4 jackals (D:1) 7 kobolds 2 quokkas 3 ball pythons 7 bats 4 frilled lizards A quokka zombie (D:6) 9 rats 146 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 324 | D:1 | Learned a level 2 spell: Searing Ray 675 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/7 1517 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/9 1662 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1780 | D:2 | Found a shadowy altar of Dithmenos. 1961 | D:2 | Found a blossoming altar of Fedhas. 2326 | D:3 | Reached XP level 5. HP: 31/31 MP: 5/11 2449 | D:3 | Found a broken altar of Ashenzari. 2778 | D:3 | Reached skill level 5 in Conjurations 2909 | D:4 | Reached XP level 6. HP: 35/36 MP: 5/13 2995 | D:4 | Found a hide-covered altar of Uskayaw. 3209 | D:4 | You fall into a shaft and drop 2 floors! 3221 | D:5 | Entered Level 5 of the Dungeon 3294 | D:5 | Noticed Dowan 3348 | D:5 | Noticed Grinder 3376 | D:5 | Noticed Ijyb 3386 | D:5 | Killed Ijyb 3387 | D:5 | Reached skill level 5 in Spellcasting 3887 | D:4 | Found a glowing golden altar of the Shining One. 4190 | D:3 | Reached XP level 7. HP: 41/41 MP: 12/15 4714 | D:4 | HP: 1/41 [gnoll/+0 spear (7)] 4731 | D:4 | HP: 2/41 [killer bee (1)] 4935 | D:5 | Noticed Duvessa 4942 | D:5 | Killed Dowan 4943 | D:5 | Reached skill level 6 in Conjurations 4943 | D:5 | Reached skill level 1 in Translocations 4947 | D:5 | Killed Duvessa 5194 | D:5 | Killed Grinder 5195 | D:5 | Reached XP level 8. HP: 45/46 MP: 17/17 5307 | D:5 | Noticed Edmund 5315 | D:5 | Killed Edmund 5633 | D:5 | Found a sacrificial altar of Ru. 5903 | D:6 | Reached skill level 7 in Conjurations 5903 | D:6 | Reached skill level 5 in Translocations 6290 | D:6 | Found a snail-covered altar of Cheibriados. 6459 | D:6 | Found a hazy altar of Hepliaklqana. 6691 | D:7 | Found a staircase to the Ecumenical Temple. 6710 | Temple | Entered the Ecumenical Temple 6763 | Temple | Became a worshipper of Vehumet 7271 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, st_stairs_8, item_on_display_a D:2: layout_basic, fedhas_altar_3, lemuel_round_altar D:3: minmay_inner_zag, layout_loops_cross, overflow_temple_1_default D:4: layout_rooms, eat_drink_and_be_merry_uskayaw, nicolae_tso_swordbearing_angel D:5: layout_cave_pools, lemuel_coloured_pillars_altar, serial_column_ruins, column_ruins_open_tiny, column_ruins_columns_corner, column_ruins_grid_1, column_ruins_grid_1, uniq_duvessa, uniq_ijyb, uniq_edmund, uniq_grinder D:6: layout_loops_ring, nzn_hepliaklqana_mist_gate, old_standard_altar D:7: layout_cave_pools, minmay_temple_entry_statues_fountains Temple: dpeg_three_leaves_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 | 6.0 Conjurations | 5 6 7 | 7.5 Translocations | 3 6 | 6.4 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Tentacles | 3 | 1 | 3 || 7 Short sword | 10 | 5 | 17 || 32 Constrict | 3 | 1 | 1 || 5 Cast: Magic Dart | 67 | 125 | 70 || 262 Searing Ray | 1 | 9 | 20 || 30 Evoke: Wand | | 1 | 27 || 28 Use: Scroll | | 7 | 3 || 10 Potion | | | 11 || 11 Stab: Distracted | 1 | | || 1 Armor: Skin | | 2 | 3 || 5 Dodge: Dodged | 17 | 16 | 37 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7250 | 7112 | 138 | 1092 | 5010 | 8 | 906.2 | Dungeon | 7188 | 7050 | 138 | 1048 | 5010 | 7 | 1026.9 | Temple | 62 | 62 | 0 | 44 | 0 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1266 daAuts D:5: 1251 daAuts D:3: 1229 daAuts D:4: 1138 daAuts D:2: 972 daAuts D:6: 810 daAuts D:7: 518 daAuts Temple: 62 daAuts