Dungeon Crawl Stone Soup version 0.27-a0-705-ga0013940fb (webtiles) character file. Game seed: 10930134570874086789 2 Orlauf the Slasher (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Mar 22, 2021. Killed by Freeze ... invoked by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (183 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 183, Time: 00:00:17 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 33% Magic: 1/1 EV: 12 Int: 9 God: Gold: 9 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn f - ring of see invisible MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of see invisible (right hand) Scrolls e - 3 scrolls of identify {unknown} Skills: + Level 2.0 Fighting * Level 2.8 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 45% 1 Blink Tloc N/A N/A 61% 2 Call Imp Summ 0% N/A 61% 2 Slow Hex 0% N/A 61% 2 Conjure Flame Conj/Fire 0% 6-21 83% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. Found a hand axe. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! An ooze comes into view. The ooze quivers. The goblin hits you with a +0 dagger. You completely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You miss the goblin. The goblin hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ooze freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is severely wounded. The ooze freezes you. You are frozen. You die... . ###.#.# #.# #.#.....# #.. #.#.....# ### #..)...# #.....# #.....# ###g### #J# ###.###@### ..........############## ########................ #..####.#######.# #..####.# #.# ###### ####### #..#....# #.# #....####.....###..#.#### #.# ......##...........#.# #.# ..##..##..##..####.#.# #.# You could see an ooze and a goblin. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 183 | D:1 | Killed from afar by an ooze Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring Action || total -------------------------++------- Melee: Long sword || 15 Armor: Leather armour || 6 Dodge: Dodged || 10 Rpst.: Long sword || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 0 | 147 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 0 | 147 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 186 daAuts