Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 4826564265001586938 38 Orlauf the Slasher (level 3, -4/42 HPs) Began as a Demonspawn Gladiator on Apr 13, 2021. Shot with an arrow by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:30 (1094 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 1094, Time: 00:01:30 Health: -4/42 AC: 21 Str: 15 XL: 3 Next: 25% Magic: 3/3 EV: 2 Int: 9 God: Gold: 40 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 long sword rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, (talons 1), (slimy green scales 1) a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) Missiles d - 2 throwing nets (quivered) Armour c - a +0 helmet (melded) g - a +0 scale mail (melded) Scrolls e - a scroll of identify Skills: + Level 2.6 Fighting * Level 3.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( D:2 *:= Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have sharp toenails.)) ((You are partially covered in slimy green scales. (AC +2))) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of lignification. You turn into a tree. Your +0 helmet melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. You feel sick. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Throw: 3 throwing nets Press: ? - help, Q - select action Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (70% to hit) You throw a throwing net. The throwing net barely misses the centaur. * * * LOW HITPOINT WARNING * * * You feel sick. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. Unknown command. You aren't carrying any items that you can evoke. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow hits you. You die... ... .. .. g# c# ####.### #......# #..♣$..# #......# #......# #......# #......# .....### ####### You could see a centaur and a goblin. Vanquished Creatures 2 adders A ball python (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 bats (D:1) 3 frilled lizards 3 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 260 | D:1 | Reached skill level 3 in Long Blades 513 | D:1 | Found Lyno Ace's Antique Weapon Shoppe. 563 | D:1 | Found a faded altar of an unknown god. 583 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 583 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 955 | D:2 | Found Etoathram's General Store. 1046 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 1046 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1062 | D:2 | Found Ozachuh's Book Shop. 1082 | D:2 | Found Cecwu's Jewellery Shop. 1086 | D:2 | You fall into a shaft and drop 2 floors! 1088 | D:4 | Noticed a centaur 1091 | D:4 | HP: 2/42 [centaur/arrow (3)] 1094 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, serial_shops, nicolae_shop_waterfront, basic_ecumenical_altar D:2: layout_rooms, basic_altar, serial_shops, shop, nicolae_shop_trees, shop_fountains, nicolae_shop_temple_entry_statues_fountains, nicolae_shop_window_shopping D:4: layout_basic, minmay_temple_entry_fiery, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_side_room, infiniplex_forest_straight_5, infiniplex_forest_end_2, infiniplex_forest_lined_2, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_lined_corner, nrook_loot_triangle Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.6 Fighting | | 2.6 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Long sword || 38 Kick || 3 Throw: Throwing net || 1 Use: Scroll || 3 Potion || 1 Armor: Leather armour || 18 Skin || 4 Scale mail || 1 Dodge: Dodged || 35 Rpst.: Long sword || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1105 | 1091 | 14 | 267 | 696 | 3 | 368.3 | Dungeon | 1105 | 1091 | 14 | 267 | 696 | 3 | 368.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 49 daAuts D:4: 8 daAuts