Dungeon Crawl Stone Soup version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 1158214109676672579 93 Orlauf the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on May 5, 2021. Slain by Ijyb ... wielding a +0 club (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (2914 turns). Orlauf the Conjurer (Octopode Conjurer) Turns: 2914, Time: 00:03:40 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 61% Magic: 5/9 EV: 13 Int: 20 God: Gold: 56 SH: 0 Dex: 10 Spells: 6/10 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Wands d - a wand of flame (17) Scrolls f - 2 scrolls of teleportation g - a scroll of blinking {unknown} Potions a - a potion of might c - a potion of haste e - a potion of magic {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.7 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Beastly Appendage Tmut 6% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Wereblood Tmut 3% N/A 21% 2 Confusing Touch Hex 3% N/A 36% 3 Gell's Gravitas Tloc 1% N/A 36% 3 Spider Form Tmut/Pois 1% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Ice Form Ice/Tmut 3% N/A 78% 4 Petrify Tmut/Erth 3% N/A 78% 4 Hydra Form Tmut 1% N/A 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading down. You see here 17 stones. You see here a hobgoblin corpse. g - a scroll labelled YPIDAA MECOXTA A quokka comes into view. The quokka twitches its whiskers. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of iceblast (6). Ijyb shouts! Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! Ouch! That really hurt! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of iceblast (5) (72% to hit) The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You die... #####.## #......# #......# . #......# #. #...†..# #.. #......# #.##......###### #..#...@g.#....# #.....##.##....# #.....# .##....# #.....##.##....# #.....##.##....# #.....##.......# #.....##.####.######## #.....##.#...........# #####.##.##.#.######.### You could see Ijyb. Vanquished Creatures 4 adders 7 endoplasms A giant cockroach (D:2) 6 goblins 5 hobgoblins 11 jackals 3 quokkas 3 ball pythons 3 bats 2 frilled lizards (D:1) 3 kobolds 3 rats (D:1) 51 creatures vanquished. Vanquished Creatures (others) 5 demonic plants (D:2) A fungus (D:2) 23 plants (D:2) 2 withered plants (D:2) 31 creatures vanquished. Grand Total: 82 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 470 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 573 | D:1 | Learned a level 2 spell: Searing Ray 945 | D:1 | Reached XP level 3. HP: 20/21 MP: 0/7 1182 | D:1 | Learned a level 1 spell: Beastly Appendage 1864 | D:2 | Found a faded altar of an unknown god. 2037 | D:2 | Reached XP level 4. HP: 14/27 MP: 1/9 2909 | D:3 | Noticed Ijyb 2914 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic D:2: wad_lake_hut, layout_loops_cross, shapermc_ecumenical_altar_gd D:3: layout_basic, serial_shops, shop_coins, uniq_sigmund, uniq_ijyb, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 31 | 4 || 35 Constrict | 7 | 1 || 8 Tentacles | 7 | 1 || 8 Cast: Magic Dart | 60 | 29 || 89 Searing Ray | | 1 || 1 Use: Scroll | 2 | 2 || 4 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 11 | 7 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2914 | 2693 | 221 | 184 | 2281 | 3 | 971.3 | Dungeon | 2914 | 2693 | 221 | 184 | 2281 | 3 | 971.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1535 daAuts D:2: 1217 daAuts D:3: 161 daAuts