Dungeon Crawl Stone Soup version 0.27-a0-1139-g28e009f8a6 (webtiles) character file. Game seed: 14558660087645787464 247 Orlauf the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on May 7, 2021. Slain by an ogre ... wielding a +0 giant club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:03:56 (3205 turns). Orlauf the Conjurer (Deep Elf Conjurer) Turns: 3205, Time: 00:03:56 Health: -4/28 AC: 4 Str: 4 XL: 5 Next: 85% Magic: 8/14 EV: 11 Int: 24 God: Gold: 150 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . SeeInvis . o - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons o - a +0 long sword (weapon) Armour a - a +0 robe e - a +0 pair of boots (worn) k - a +0 leather armour (worn) Scrolls d - a scroll of teleportation n - a scroll of identify {unknown} q - a scroll of amnesia Potions b - 2 potions of degeneration {unknown} c - a potion of berserk rage {unknown} f - a potion of heal wounds {unknown} g - 2 potions of brilliance {unknown} h - 2 potions of attraction {unknown} i - a potion of magic {unknown} j - a potion of mutation {unknown} l - 2 potions of cancellation {unknown} m - a potion of flight {unknown} p - 3 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting * Level 6.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 3d6 1% 2 c - Dazzling Flash Conj/Hex 46% N/A 11% 3 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 16% 1 Fulminant Prism Conj/Hex 11% 3d9 36% 4 Gell's Gravitas Tloc 3% N/A 43% 3 Portal Projectile Hex/Tloc 12% N/A 43% 3 Teleport Other Tloc 6% N/A 43% 3 Summon Forest Summ/Tloc 3% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A howler monkey skeleton comes into view. The magic dart hits the howler monkey skeleton. The howler monkey skeleton is lightly damaged. The magic dart hits the howler monkey skeleton! The howler monkey skeleton is heavily damaged. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A howler monkey skeleton is nearby! The magic dart hits the howler monkey skeleton! The howler monkey skeleton is almost destroyed. The magic dart hits the howler monkey skeleton. You destroy the howler monkey skeleton! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to hit) The searing ray hits the ogre! The ogre is heavily wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......... #......... ###......... #...######## ##.......... #........... #........... ###........... #.O@.......... #.$.).######.####. ###... .# #... .# ..... .... .... You could see an ogre. Vanquished Creatures A water moccasin skeleton (D:4) A hound (D:2) 4 gnolls (D:3) 4 adders A howler monkey skeleton (D:4) A white imp (D:3) 2 worms 3 dart slugs (D:1) 7 orcs (D:3) 3 ball pythons 5 endoplasms A giant cockroach (D:2) 10 goblins 3 hobgoblins 2 jackals (D:3) 5 kobolds 2 quokkas (D:3) 3 bats (D:2) 2 frilled lizards (D:3) 2 rats 62 creatures vanquished. Vanquished Creatures (others) A withered plant (D:2) 1 creature vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Identified the Guide on the Traveller 477 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 480 | D:1 | Learned a level 2 spell: Searing Ray 720 | D:1 | Reached skill level 5 in Conjurations 1065 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1179 | D:2 | Found a faded altar of an unknown god. 1190 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 2316 | D:3 | Learned a level 3 spell: Dazzling Flash 2321 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2331 | D:3 | Reached skill level 6 in Conjurations 2652 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/14 2769 | D:3 | Reached skill level 5 in Spellcasting 3203 | D:4 | Noticed an ogre 3205 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms, serial_curves, eino_curves_03, eino_curves_04, eino_curves_03, eino_curves_02 D:2: layout_loops_corners, ebering_ecumenical_altar_petrified D:3: layout_rooms D:4: gammafunk_wand_slinger, layout_rooms, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.9 Spellcasting | 4 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 31 | 65 || 96 Searing Ray | 3 | 9 || 12 Use: Scroll | 2 | 1 || 3 Armor: Robe | 1 | 1 || 2 Leather armour | | 2 || 2 Dodge: Dodged | 1 | 6 || 7 Rpst.: Long sword | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3207 | 3115 | 92 | 133 | 2705 | 4 | 801.8 | Dungeon | 3207 | 3115 | 92 | 133 | 2705 | 4 | 801.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1107 daAuts D:1: 1016 daAuts D:3: 947 daAuts D:4: 136 daAuts