Dungeon Crawl Stone Soup version 0.27-a0-1193-g8631133539 (webtiles) character file. Game seed: 548069436941808744 7 Orlauf the Slasher (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on May 25, 2021. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (128 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 128, Time: 00:00:18 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 83% Magic: 1/1 EV: 12 Int: 9 God: Gold: 19 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... e - amulet of magic regeneration HPRegen 0.05/turn (no ring) MPRegen 0.32/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery e - an amulet of magic regeneration (around neck) g - a ring of fire Scrolls f - 3 scrolls of fog {unknown} Skills: + Level 2.2 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History g - a ring of fire An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. No target in view! An endoplasm is nearby! A quokka comes into view. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! Your Long Blades skill increases to level 3! You closely miss the quokka. The quokka closely misses you. You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... .# ..##...... .# #.##....##. .# .# .#####.##....##. .# ... .............##. .##.... ##.##.......# #.#..#.... ............###.$#.... . .................... ..# ............####r.##...# ................@.....# ........##........#..... #...#...###.....#.....## ..#...#.........#####.# .#..######......# #..............####### #.#................).## ....................... ....................... You could see a quokka. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Reached skill level 3 in Long Blades 128 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, shapermc_ecumenical_altar_mp_highgroup Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Long sword || 11 Stab: Sleeping || 1 Armor: Leather armour || 1 Dodge: Dodged || 5 Rpst.: Long sword || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 0 | 91 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 0 | 91 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts