Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e49191c (webtiles) character file. Game seed: 15315840747099962762 6 Orlauf the Chopper (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on June 2, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (52 turns). Orlauf the Chopper (Demonspawn Gladiator) Turns: 52, Time: 00:00:16 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 75% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting * Level 3.0 Axes - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the jackal! You kill the jackal! The ball python misses you. The ball python closely misses you. The rat twitches its whiskers. You slash the ball python! You kill the ball python! The goblin hits you but does no damage. A dart slug comes into view. You slash the goblin! You kill the goblin! The jackal bites you but does no damage. Your Axes skill increases to level 3! You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. The dart slug launches a dart at you. The slug dart misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal misses you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The rat twitches its whiskers. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... #.### ##.# ########..# .. .##.....#..## ... ..........########... ..........# #........ ..........# #........ .........w###r....... ...........@hr....... .........)###h....... ..........# #........ .........## ###...... .##.....## ...... ####### ..... ..... .... .... You could see a dart slug, a quokka, 2 jackals and a rat. Vanquished Creatures 2 ball pythons (D:1) 2 goblins (D:1) A jackal (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Reached skill level 3 in Axes 52 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_rooms, minmay_tromino_mix6 Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 17 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 57 | 57 | 0 | 0 | 21 | 1 | 57.0 | Dungeon | 57 | 57 | 0 | 0 | 21 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 57 daAuts