Dungeon Crawl Stone Soup version 0.27-a0-1565-gad902ab807 (webtiles) character file. Game seed: 4646638682024174790 56 Orlauf the Chopper (level 3, -2/28 HPs) Began as a Demonspawn Gladiator on July 16, 2021. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:01:47 (1566 turns). Orlauf the Chopper (Demonspawn Gladiator) Turns: 1566, Time: 00:01:48 Health: -2/28 AC: 6 Str: 15 XL: 3 Next: 71% Magic: 12/12 EV: 11 Int: 9 God: Gold: 92 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 ring mail rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... g - amulet of regeneration HPRegen 1.09/turn h - ring of magical power MPRegen 0.13/turn (no ring) @: lethally poisoned (-2 -> -11), very slightly contaminated, invisible A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) i - a +0 whip of venom p - a +0 war axe Missiles d - 2 throwing nets (quivered) f - 5 boomerangs Armour b - a +0 leather armour c - a +0 helmet (worn) l - a +0 ring mail (worn) Jewellery g - an amulet of regeneration (around neck) h - a ring of magical power (left claw) Scrolls j - a scroll of blinking n - a scroll of enchant weapon {unknown} o - a scroll of fear {unknown} q - a scroll of identify Potions e - a potion of invisibility k - 2 potions of mutation m - a potion of brilliance Skills: + Level 2.8 Fighting * Level 3.8 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is a fountain of clear blue water here. There is an open door here. Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. Sigmund shouts! You fade into invisibility! You are very lightly contaminated with residual magic. You throw a throwing net. The throwing net hits Sigmund. Sigmund is caught in the net! Sigmund struggles against the net. You aren't carrying any items that you can evoke. Okay, then. Sigmund points at something and mumbles some strange words. The magic dart hits you! Sigmund struggles against the net. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something wriggles in the net. You slash something! Something wriggles in the net. You slash something! Something wriggles in the net. All of a sudden the net rips apart! Something hits you! You are poisoned. You hit something. You feel very sick. Something hits you but does no damage. You are lethally poisoned! You closely miss something. * * * LOW HITPOINT WARNING * * * You feel extremely sick. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Okay, then. You die... # ####### #..†........... #### ####.#########. ...# #........... ...# ### ############ ...# #.. ..# # ...# #.# #.# ...# #{# #.# ##.# #.# #.# .### #@# #.# .# ### #5# #.# .### #<#####.######.######### .'.#### #....##.....##.......... .#....# #....#............##.... .#....# #....#............##.... .#....# #....#.................. ##....# #....+.............(.... ......####....#.................. You could see a friendly shadow imp (summoned). Vanquished Creatures 2 adders (D:2) An adder zombie (D:1) A worm (D:2) A dart slug (D:1) An endoplasm (D:1) A goblin (D:2) 5 hobgoblins 2 quokkas A ball python (D:2) A ball python zombie (D:1) 5 bats 4 frilled lizards 5 kobolds 4 rats 34 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 49 | D:1 | Reached skill level 3 in Axes 66 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 66 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 973 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 973 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 1003 | D:2 | Found a faded altar of an unknown god. 1555 | D:2 | Noticed Sigmund 1565 | D:2 | HP: 1/28 [something/magic dart (6)] 1566 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring, st_stairs_5, serial_bayou_crossing D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, minmay_fountain_box, kennysheep_another_room, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.8 Fighting | | 2.8 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 77 Throw: Throwing net || 1 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 1 Armor: Leather armour || 28 Ring mail || 11 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1596 | 1578 | 18 | 0 | 1320 | 2 | 798.0 | Dungeon | 1596 | 1578 | 18 | 0 | 1320 | 2 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 672 daAuts