Dungeon Crawl Stone Soup version 0.32-a0-928-g1cae6b7ea0 (webtiles) character file. Game seed: 13044762710893878348 671 Orlauf the Conjurer (level 7, 0/46 HPs) Began as an Octopode Conjurer on Apr 11, 2024. Slain by a gnoll sergeant ... wielding a +4 spear of flaming (7 damage) ... on level 5 of the Dungeon on Apr 12, 2024. The game lasted 00:08:17 (5004 turns). Orlauf the Conjurer (Octopode Conjurer) Turns: 5004, Time: 00:08:18 Health: 0/46 AC: 1 Str: 17 XL: 7 Next: 58% Magic: 7/15 EV: 12 Int: 22 God: Gold: 1237 SH: 0 Dex: 16 Spells: 6/16 levels left rFire . . . a - +9 quarterstaff "Qistem" {freeze, rElec Str+4 Dex+6} rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec + h - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1237 gold pieces. Inventory: Hand Weapons a - the +9 quarterstaff "Qistem" (weapon) {freeze, rElec Str+4 Dex+6} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. k - a +2 sling of electrocution l - a +0 rapier Missiles e - 2 poisoned darts Jewellery h - a +6 ring of strength (left tentacle) Wands p - a wand of mindburst (8) Scrolls i - 2 scrolls of fog o - 3 scrolls of amnesia r - a scroll of teleportation {unknown} Potions b - 3 potions of heal wounds c - a potion of resistance {unknown} d - a potion of ambrosia f - a potion of magic g - a potion of haste j - 4 potions of curing m - a potion of might {unknown} n - a potion of mutation {unknown} q - a potion of degeneration {unknown} Skills: + Level 3.6 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 5.4 Spellcasting + Level 5.6 Conjurations + Level 1.0 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 d - Dazzling Flash Conj/Hex 40% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 14% N/A 14% 3 Passwall Erth 5% N/A 28% 3 Swiftness Air 5% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Silence Hex/Air 4% N/A 91% 5 Curse of Agony Necr 5% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Cheibriados Elyvilon Fedhas Trog Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. You see here a +0 whip. Things that are here: a +0 spear; a gnoll corpse You start resting. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant shouts! The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +4 spear of flaming and wearing a +0 scale mail (lightly wounded, 85% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The gnoll sergeant hits you from afar with a +4 spear of flaming! The gnoll sergeant burns you. The searing ray misses the gnoll sergeant. The gnoll sergeant hits you from afar with a +4 spear of flaming! The gnoll sergeant burns you. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +4 spear of flaming! * * * LOW HITPOINT WARNING * * * The gnoll sergeant burns you! You die... ♣~♣♣♣♣♣♣...# #.....###.# ~~~P♣~♣.#..# #.........# ~~~~~.~...)# #....##..## ~.~.P♣♣♣##.# #.##.....# ~~~♣♣♣ #.###.##.##.## P~♣♣ ♣..##.##....g...# ♣~~♣ #..$......#g##### P~♣♣♣.......##.#.# ♣.~♣.<......##..@# ...........###..## ..#........# #.## ..#.#.....## ### ..#(...... ... ...... ... ...$. You could see a gnoll sergeant and a gnoll. Vanquished Creatures Grinder (D:3) An ogre (D:5) A bombardier beetle (D:3) 4 hounds 2 iguanas 8 gnolls 5 adders A white imp (D:5) A ribbon worm (D:2) 2 orcs (D:4) 5 ball pythons 7 endoplasms 4 giant cockroaches 4 goblins 13 hobgoblins 5 jackals 7 kobolds 4 quokkas 3 bats 2 frilled lizards (D:3) 7 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 560 | D:1 | Learned a level 2 spell: Searing Ray 1288 | D:2 | Reached XP level 3. HP: 22/22 MP: 2/6 1292 | D:2 | Reached skill level 1 in Fighting 1699 | D:2 | Found a faded altar of an unknown god. 1955 | D:2 | Identified the +9 quarterstaff "Qistem" {freeze, rElec | Str+4 Dex+6} 1967 | D:2 | Reached XP level 4. HP: 25/28 MP: 3/8 2237 | D:3 | Found a bloodstained altar of Trog. 2367 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2406 | D:3 | Found a broken altar of Ashenzari. 2598 | D:3 | Reached XP level 5. HP: 31/34 MP: 7/10 2713 | D:3 | Noticed Grinder 2713 | D:3 | Paralysed by Grinder for 4 turns 2725 | D:3 | Killed Grinder 2726 | D:3 | Reached skill level 5 in Conjurations 2726 | D:3 | Reached XP level 6. HP: 27/41 MP: 1/12 2991 | D:3 | Found a blossoming altar of Fedhas. 3641 | D:3 | Identified a scroll of acquirement 3641 | D:3 | Acquired 976 gold pieces 3856 | D:4 | Reached XP level 7. HP: 46/46 MP: 9/14 4116 | D:4 | Found a snail-covered altar of Cheibriados. 4179 | D:4 | Found a white marble altar of Elyvilon. 4245 | D:4 | Reached skill level 5 in Spellcasting 4493 | D:4 | Upgraded the game from 0.32-a0-918-g0f22ef8d61 to | 0.32-a0-928-g1cae6b7ea0 4554 | D:5 | Entered Level 5 of the Dungeon 4740 | D:5 | Learned a level 3 spell: Dazzling Flash 4933 | D:5 | Reached skill level 1 in Hexes 5004 | D:5 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_hornbeckon, minmay_tripent D:3: minmay_inner_zag, layout_basic, nicolae_ashenzari_panopticon, lemuel_crystal_altar, fedhas_altar_4, uniq_grinder D:4: layout_basic, mainiacjoe_overflow_catwalk, nicolae_overflow_crystal_walls, dreamdust_gnoll_farm D:5: layout_rooms, lemuel_mausoleum_altar_yredelemnul, serial_shops, nicolae_shop_window_shopping, serial_bayou_crossing Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.6 Spellcasting | 3 4 5 | 5.4 Conjurations | 5 | 5.6 Hexes | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Constrict | 2 | 2 | 4 || 8 Punch | 1 | | || 1 Tentacles | 2 | 1 | 3 || 6 Quarterstaff | 1 | 14 | 6 || 21 Throw: Dart | | 1 | || 1 Cast: Magic Dart | 67 | 59 | 20 || 146 Searing Ray | 1 | 4 | 8 || 13 Use: Scroll | 5 | 6 | 2 || 13 Stab: Sleeping | | 1 | || 1 Armour: Skin | 3 | 8 | 12 || 23 Dodge: Dodged | 3 | 9 | 10 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5007 | 4881 | 126 | 368 | 3992 | 5 | 1001.4 | Dungeon | 5007 | 4881 | 126 | 368 | 3992 | 5 | 1001.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1477 daAuts D:1: 1284 daAuts D:2: 932 daAuts D:4: 862 daAuts D:5: 450 daAuts