Seeded DCSS version 0.32-a0-975-g85d4e5bfdb (webtiles) character file. Game seed: 202404192 (custom seed) 136 Orlauf the Slasher (level 4, 0/52 HPs) Began as a Demonspawn Gladiator on Apr 19, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:48 (1630 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 1630, Time: 00:02:49 Health: 0/52 AC: 22 Str: 17 XL: 4 Next: 98% Magic: 4/4 EV: 2 Int: 8 God: Gold: 148 SH: 4 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . h - melded +0 scale mail rPois + c - melded +1 helmet rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . f - melded +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.09/turn %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp, (sanguine armour 1), condensation shield a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +1 dagger of speed m - a +0 long sword Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +1 helmet (melded) f - a +0 pair of boots (melded) h - a +0 scale mail (melded) Scrolls j - a scroll of identify {unknown} Potions g - 2 potions of haste {unknown} i - a potion of lignification k - a potion of mutation {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.4 Fighting * Level 4.5 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 78% 3 Sigil of Binding Hex 0% N/A 78% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((When seriously injured, your blood forms armour. (AC +0))) A meltable shield of frost defends you. (SH +4) Message History Your +1 helmet melds into your body. Your +0 pair of boots melds into your body. Your +0 scale mail melds into your body. Your roots penetrate the ground. Your blood armour dries and flakes away. You barely miss the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You barely miss the gnoll. You block the gnoll's attack. The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you but does no damage. You slash the gnoll! The gnoll is heavily wounded. The gnoll hits you but does no damage. x2 You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. x2 You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. x2 You hit the gnoll. The gnoll is severely wounded. The gnoll completely misses you. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is severely wounded. You block the gnoll's attack. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. x2 You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. x2 You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is almost dead. You block the gnoll's attack. The gnoll hits you with a +0 whip. You die... ...#......#.##...#...## ##.#......#.#....#..## ......#+#.#.#....#..# ...## #.#....#.#..# ...# .......#.#..# ...# #.##.###....# ...# .. #.......## ...# ....####..# .... .......♣g.# ...( ....####g## .... . ##.h# ##.. #).## ... #...h...# ..# #.......# ... #.......# ## #.......# ##..##### You could see 2 gnolls and a jackal. Vanquished Creatures An orc priest (D:3) 2 gnolls (D:3) 2 adders (D:2) 3 dart slugs 2 orcs (D:3) 4 ball pythons 5 bats 6 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins 6 jackals 9 kobolds 3 quokkas A frilled lizard (D:2) 8 rats 60 creatures vanquished. Vanquished Creatures (others) A rat (D:2) 1 creature vanquished. Grand Total: 61 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 82 | D:1 | Reached skill level 3 in Long Blades 105 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 696 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 973 | D:2 | Found Wekk's Magic Scroll Shop. 1157 | D:2 | Identified the +1 ring mail "Galauth" {rPois Str+3} 1217 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1217 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1313 | D:3 | Reached skill level 4 in Long Blades 1630 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, feat_on_display D:2: minmay_alternating_diamond, layout_basic, serial_shops, nicolae_shop_rolling_square, amcnicky_mini_corridor_feature D:3: layout_basic, gammafunk_ghost_necromancy, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 4 | 4.5 Fighting | 3 | 3.4 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 115 | 67 || 182 Use: Scroll | 3 | 2 || 5 Potion | | 1 || 1 Armour: Leather armour | 25 | || 25 Scale mail | 54 | 62 || 116 Skin | | 19 || 19 Dodge: Dodged | 73 | 32 || 105 Block: Other | | 17 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1667 | 1611 | 56 | 42 | 1116 | 3 | 555.7 | Dungeon | 1667 | 1611 | 56 | 42 | 1116 | 3 | 555.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 773 daAuts D:2: 516 daAuts D:3: 378 daAuts