Seeded DCSS version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 202404243 (custom seed) 7 Orlauf the Poker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Apr 24, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (109 turns). Orlauf the Poker (Demonspawn Gladiator) Turns: 109, Time: 00:00:16 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 83% Magic: 1/1 EV: 11 Int: 8 God: Gold: 8 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of identify {unknown} Potions g - a potion of curing {unknown} h - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting * Level 3.0 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold hits you with a +0 whip. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! The jackal misses you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal misses you. Your Polearms skill increases to level 3! You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ##.#....## ........## ...#....# .# # #....#.##.# #.##.#.#.#..# #........#.### #...##>........# . #.........# .#@........# #.h##...#.### #..#..#.....# ...# .#....#..# .. ..##...#..# ##..#.....##### .............# ##.......###.# ####.### ##......###.### You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 47 | D:1 | Found a faded altar of an unknown god. 107 | D:1 | Reached skill level 3 in Polearms 109 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms, chequers_ecumenical_altar_island Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Trident || 22 Armour: Leather armour || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 79 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 79 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts