Seeded DCSS version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 202404262 (custom seed) 48 Orlauf the Cudgeller (level 3, 0/37 HPs) Began as an Oni Gladiator on Apr 26, 2024. Slain by a scorpion (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1255 turns). Orlauf the Cudgeller (Oni Gladiator) Turns: 1255, Time: 00:01:20 Health: 0/37 AC: 3 Str: 20 XL: 3 Next: 72% Magic: 3/3 EV: 9 Int: 9 God: Gold: 76 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 robe rPois + c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling, poison resistance, MP-powered wands, sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - a throwing net (quivered) e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of fire Scrolls g - a scroll of teleportation {unknown} h - a scroll of noise {unknown} i - 3 scrolls of identify {unknown} k - a scroll of fog {unknown} l - a scroll of enchant armour {unknown} Skills: + Level 3.6 Fighting * Level 4.0 Maces & Flails + Level 2.2 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Your system is resistant to poisons. (rPois) You expend magic power (3 MP) to strengthen your wands. Your movements are slightly less encumbered by armour. (ER -2) Message History You are poisoned. The scorpion poisons you! You barely miss the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion stings you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - scorpion Aim: a scorpion (heavily wounded, 54% to hit) You throw a throwing net. The throwing net closely misses the scorpion. You feel sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 54% to hit) You throw a throwing net. The throwing net barely misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel less encumbered by your armour. You feel resistant to poisons. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ##.#.# ##.......## #.#...# ###.# ##.....## #.####. #.## ##...## #.# . #..# ##+## #.. ##.# #### ## ### #.# #.. .. #.# #.# .## #.###.#...+ #....@s..(+ #######...+ .## # You could see a scorpion. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 4 ball pythons 5 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins 2 kobolds (D:1) A quokka (D:1) A frilled lizard (D:2) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 285 | D:1 | Reached XP level 2. HP: 28/31 MP: 2/2 877 | D:2 | Reached XP level 3. HP: 37/37 MP: 3/3 1147 | D:2 | Reached skill level 4 in Maces & Flails 1246 | D:2 | Noticed a scorpion 1255 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1255 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 1255 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 1255 | D:2 | HP: 1/37 [poisoned by a scorpion] 1255 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_tiny_real_fake_doors, st_stairs_9 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.6 Maces & Flails | 4 | 4.0 Throwing | | 2.2 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Flail || 81 Headbutt || 7 Throw: Throwing net || 2 Use: Potion || 1 Stab: Sleeping || 2 Armour: Robe || 55 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1272 | 1253 | 19 | 70 | 1000 | 2 | 636.0 | Dungeon | 1272 | 1253 | 19 | 70 | 1000 | 2 | 636.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 882 daAuts D:2: 390 daAuts