Seeded DCSS version 0.32-a0-1723-g99b34a318c (webtiles) character file. Game seed: 202407121 (custom seed) 450 Orlauf the Slasher (level 6, 0/49 HPs) Began as a Demonspawn Gladiator on July 12, 2024. Slain by a yak (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:39 (2438 turns). Orlauf the Slasher(Demonspawn Gladiator) Turns: 2438, Time: 00:03:39 Health: 0/49 AC: 17 Str: 14 XL: 6 Next: 74% Magic: 6/6 EV: 3 Int: 9 God: Gold: 180 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . g - +0 plate armour rPois . c - +0 helmet rElec . p - +1 cloak rCorr . m - +0 pair of gloves SInv . j - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: molten scales 1, demonic magic 1, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 short sword q - a +0 long sword Missiles d - 2 throwing nets e - a javelin f - 5 darts of dispersal k - 17 poisoned darts Armour c - a +0 helmet (worn) g - a +0 plate armour (worn) j - a +0 pair of boots (worn) m - a +0 pair of gloves (worn) p - a +1 cloak (worn) Wands o - a wand of flame (11) (quivered) Scrolls t - a scroll of vulnerability Potions h - 2 potions of mutation i - a potion of brilliance r - a potion of heal wounds {unknown} s - 2 potions of enlightenment Skills: + Level 4.5 Fighting * Level 5.9 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Shock Conj/Air 0% 1d3 100% 1 Soul Splinter Necr 0% N/A 100% 1 Sting Conj/Alch 0% 1d3 100% 1 Summon Small Mammal Summ 0% N/A 100% 1 Swiftness Air 0% N/A 100% 3 Airstrike Air 0% 2d(0-16) 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 : Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Spells you cast may paralyse adjacent enemies. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The yak is moderately wounded. The yak gores you but does no damage. You hit the yak. The yak is heavily wounded. The yak gores you but does no damage. You slash the yak! The yak is almost dead. The yak gores you. The yak is seared by the foul flame within you. You kill the yak! The yak gores you! You hit the yak. The yak is lightly wounded. The yak gores you but does no damage. You hit the yak. The yak is moderately wounded. The yak gores you! You slash the yak! The yak is heavily wounded. The yak barely misses you. The yak gores you but does no damage. You barely miss the yak. The yak is heavily wounded. The yak gores you but does no damage. You slash the yak! The yak is severely wounded. The yak gores you but does no damage. You hit the yak but do no damage. The yak is severely wounded. The yak gores you but does no damage. You hit the yak. The yak is severely wounded. The yak barely misses you. You slash the yak! The yak is almost dead. The yak gores you! * * * LOW HITPOINT WARNING * * * You closely miss the yak. The yak is almost dead. The yak gores you! You die... #.# #...## #.# #.#..# #.# #....# #.######.# #...)....# ########.# ##.# # ########..#######.# ###......†....YY@...# ........#..######### ##.####.#..# #$...Y..Y..# #..######.## #.. #.# #.. #.# #Y. #.# #.. #.# You could see 2 yaks. Vanquished Creatures 2 yaks (D:4) A black bear (D:4) A hound (D:3) An adder (D:3) 2 ribbon worms (D:2) 2 orcs 3 ball pythons 4 endoplasms 2 giant cockroaches 4 goblins 2 hobgoblins 6 jackals 2 quokkas 5 bats 5 frilled lizards 5 kobolds 7 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 236 | D:1 | Reached skill level 3 in Long Blades 237 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 237 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 1045 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1045 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 1537 | D:3 | Found Qanacidd's Book Boutique. 1664 | D:3 | Reached skill level 4 in Long Blades 1664 | D:3 | Reached XP level 4. HP: 30/35 MP: 4/4 2174 | D:4 | Noticed a black bear 2192 | D:4 | Killed a black bear 2193 | D:4 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 2193 | D:4 | Reached XP level 5. HP: 4/41 MP: 5/5 2398 | D:4 | Noticed a yak 2398 | D:4 | Noticed a yak 2398 | D:4 | Noticed a yak 2398 | D:4 | Noticed a yak 2424 | D:4 | Killed a yak 2425 | D:4 | Reached skill level 5 in Long Blades 2425 | D:4 | Reached XP level 6. HP: 34/48 MP: 6/6 2428 | D:4 | Killed a yak 2438 | D:4 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c D:2: layout_loops_ring, kennysheep_nub D:3: layout_rooms, serial_shops, shop, kennysheep_generic_room_8 D:4: layout_loops_ring, fedhas_altar_decomposition, nicolae_figureground_pulse Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 3 4 5 | 5.9 Fighting | 3 4 | 4.5 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 91 | 60 || 151 Throw: Throwing net | 2 | 2 || 4 Evoke: Wand | | 4 || 4 Use: Scroll | 6 | 2 || 8 Armour: Leather armour | 5 | || 5 Plate armour | 103 | 103 || 206 Dodge: Dodged | 29 | 15 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2470 | 2394 | 76 | 276 | 1626 | 4 | 617.5 | Dungeon | 2470 | 2394 | 76 | 276 | 1626 | 4 | 617.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 797 daAuts D:2: 693 daAuts D:3: 617 daAuts D:4: 361 daAuts