Seeded DCSS version 0.32-a0-2164-gdab2e85f15 (webtiles) character file. Game seed: 202408202 (custom seed) 5 Orlauf the Poker (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Aug 20, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (65 turns). Orlauf the Poker(Demonspawn Gladiator) Turns: 65, Time: 00:00:16 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 66% Magic: 1/1 EV: 11 Int: 8 God: Gold: 15 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions f - a potion of might {unknown} Skills: + Level 2.1 Fighting * Level 2.9 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You kill the hobgoblin! The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... ################## #### ..........#......##...## ......#...#....#....##.# .[.ß...##...###...##...# ...........#..†...##.# ............#...#..# '#†g..##..#..#...#.# ###@........#...#.## #g## #.....##......##.# ##..##....#......#).#.# #...#...##..#...#.. ......†##..#..#...#..#. ......#.......##.##..## ...ß... .#.#...#.....#.# ......# ...#$.#.#.†.##.# ...... ......#...##.##. You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_clump_diagonal, infiniplex_forest_diagonal, infiniplex_forest_lined_4_way, infiniplex_forest_lined_3_way Action || total ---------------------------++------- Melee: Trident || 21 Armour: Leather armour || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 27 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 27 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts