Seeded DCSS version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 2024100301 (custom seed) 555 Orlauf the Slasher (level 7, -3/55 HPs) Began as a Demonspawn Gladiator on Oct 3, 2024. Killed by divine providence ... invoked by Jeremiah (8 damage) ... on level 6 of the Dungeon. The game lasted 00:03:46 (1837 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 1837, Time: 00:03:47 Health: -3/55 AC: 15 Str: 14 XL: 7 Next: 8% Magic: 7/7 EV: 11 Int: 10 God: Gold: 114 SH: 0 Dex: 14 (17) Spells: 6/6 levels left rFire . . . a - +0 long sword (vamp) rCold . . . (no shield) rNeg . . . h - +1 leather armour of the Dwarven Hall {+Blink Int+2} rPois . c - +0 helmet rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sanguine armoured A: claws 2, sanguine armour 2 a: Evoke Blink You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 vampiric long sword (weapon) b - a +0 rapier Missiles d - 2 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) h - the +1 leather armour of the Dwarven Hall (worn) {+Blink Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). +Blink: It lets you blink. i - a +0 leather armour l - a +0 cloak (worn) o - the +3 pair of seven-league boots {Rampage+∞} (You found it on level 6 of the Dungeon) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. Scrolls m - a scroll of identify n - 2 scrolls of noise Potions f - a potion of mutation Skills: + Level 4.7 Fighting * Level 6.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:6 Eustachio, Jeremiah Innate Abilities, Weirdness & Mutations You have very sharp fingernails. When seriously injured, your blood forms thick armour. (AC +9) Message History Okay, then. You closely miss the river rat. The quasit completely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit misses you. The river rat barely misses you. Unknown command. You hit the river rat. The river rat is lightly wounded. The quasit bites you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you but does no damage. The quasit closely misses you. Eustachio mumbles some strange words. Eustachio blinks! The river rat bites you but does no damage. Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident of draining and wearing an orb of guile. The river rat attacks as it pursues you! The river rat bites you but does no damage. The quasit bites you but does no damage. The quasit claws you but does no damage. The quasit completely misses you. Your enlightenment fades. Eustachio twirls his moustache. Jeremiah yawns. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. A hound comes into view. The quasit barely misses you. x2 The quasit claws you but does no damage. Eustachio casts a spell. The river rat closely misses you. The hound moves out of view. Found a ring mail. Eustachio asks, "How can you live without manners, virtues and honour?" The river rat attacks as it pursues you! The river rat misses you. Jeremiah mumbles a slurred invocation. Something smites you! You die... Jeremiah asks, "Is it over? Can I wake up now?" ,,,,,*.....#####..######,*,,,,**, ***,***#...######).#####.,,,,,,*, *** ##..#####...#......,,,****, #....##.....#...!>.,,,,,,,, #..##...)#.....bb..,,,,,,,* #........##.....F.b,,,,,,,, #......###.....##..,,,,,,*, #######........5r...##.,*,,,,*** #...#.....r.@..@....##.,*,,,**** #......................,,,,,,,,, #................####...,*,,,,** #####..###...............***,,,* ...##†..###.............#* **,,** ...#.............###..[.** **,,,, ........#........###....,***,,,,, ........##.##......#.##.,,,,,,,,, ........##.#.......$.,,,,,,,,,,,, You could see Jeremiah, Eustachio, a quasit (summoned) and 2 river rats. Vanquished Creatures A sky beast (D:6) A black bear (D:6) A centaur (D:6) A scorpion (D:6) An orc priest (D:6) A bombardier beetle (D:6) A hound (D:6) An iguana (D:6) An orc wizard (D:6) 4 adders 4 ribbon worms An orc (D:6) 7 bats 5 endoplasms 4 goblins 8 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 frilled lizards 4 kobolds 9 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 60 | D:1 | Found a faded altar of an unknown god. 125 | D:1 | Reached skill level 3 in Long Blades 146 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 146 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 599 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 599 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 871 | D:2 | Found a shimmering altar of Xom. 975 | D:2 | Reached skill level 4 in Long Blades 975 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 975 | D:2 | Reached XP level 4. HP: 30/35 MP: 4/4 1400 | D:2 | Identified the +1 leather armour of the Dwarven Hall | {+Blink Int+2} 1618 | D:3 | You fall into a shaft and drop 3 floors! 1634 | D:6 | Noticed a centaur 1650 | D:6 | Killed a centaur 1651 | D:6 | Reached XP level 5. HP: 29/42 MP: 5/5 1689 | D:6 | Reached skill level 5 in Long Blades 1706 | D:6 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 1706 | D:6 | Reached XP level 6. HP: 44/48 MP: 6/6 1749 | D:6 | Found the +3 pair of seven-league boots {Rampage+∞} 1758 | D:6 | Noticed a sky beast 1773 | D:6 | Killed a sky beast 1782 | D:6 | Noticed Eustachio 1801 | D:6 | Reached skill level 6 in Long Blades 1815 | D:6 | Reached XP level 7. HP: 25/55 MP: 7/7 1832 | D:6 | Noticed Jeremiah 1837 | D:6 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, basic_altar D:3: layout_rooms, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_ijyb D:6: layout_cave_pools, uniq_eustachio, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 3 4 5 6 | 6.2 Fighting | 3 4 | 4.7 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 115 | 103 | 14 || 232 Throw: Throwing net | | 1 | || 1 Use: Scroll | 5 | 1 | 2 || 8 Potion | | 2 | || 2 Stab: Sleeping | 1 | | || 1 Armour: Leather armour | 71 | 145 | 35 || 251 Dodge: Dodged | 68 | 107 | 35 || 210 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1880 | 1825 | 55 | 102 | 1131 | 4 | 470.0 | Dungeon | 1880 | 1825 | 55 | 102 | 1131 | 4 | 470.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 828 daAuts D:1: 759 daAuts D:6: 229 daAuts D:3: 63 daAuts