Seeded DCSS version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 202410071 (custom seed) 1 Orlauf the Slasher (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Oct 7, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (27 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 27, Time: 00:00:11 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 16% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting * Level 2.7 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A jackal is nearby! A jackal comes into view. The jackal barks! x2; You hear a bark! A jackal comes into view. You see here 12 gold pieces. A jackal comes into view. The jackal barks! x2 The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. x2 A hobgoblin comes into view. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin shouts! The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... ♣......♣~♣ ♣~♣ #. ♣...... ♣~♣ ♣~♣ #.##♣..$..P ♣~♣♣♣~♣ ....♣...PPP ♣~~~♣ P #g..♣..PPPP ♣~<~♣PPPP #..♣....PPP ♣~~~♣PPPP ♣h.....PP♣~♣♣♣~♣PP. ♣.hh$..P♣~♣ PP♣~♣P. ♣.@....♣~♣PPPPP♣~♣. ♣.....♣~♣PPPPPPP♣~♣ #♣...♣~♣..PPPP...♣~ ...♣♣♣~♣....PP.....♣ #.#. #♣............. # ## ♣............. ♣......♣...... #♣)...♣#♣....♣ #♣♣♣♣# #♣♣♣♣# You could see 3 jackals and a hobgoblin. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_basic Action || total ---------------------------++------- Melee: Long sword || 4 Armour: Leather armour || 11 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 32 | 0 | 0 | 19 | 1 | 32.0 | Dungeon | 32 | 32 | 0 | 0 | 19 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts