Seeded DCSS version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 202411054 (custom seed) 6 Orlauf the Slasher (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Nov 5, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (85 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 85, Time: 00:00:11 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 75% Magic: 1/1 EV: 11 Int: 8 God: Gold: 6 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions g - 2 potions of lignification {unknown} Skills: + Level 2.1 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. An endoplasm comes into view. Found a fizzy ruby potion. The endoplasm quivers. The hobgoblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The hobgoblin closely misses you. You closely miss the hobgoblin. The endoplasm barely misses you. The hobgoblin closely misses you. The hobgoblin hits you. A goblin comes into view. It is wielding a +0 dagger. The endoplasm closely misses you. You closely miss the hobgoblin. The goblin hits you but does no damage. The endoplasm freezes you. You are frozen. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin shouts! The endoplasm attacks as it pursues you! The endoplasm hits you. The endoplasm freezes you. You are frozen. You die... #.......#####.#.###..### .#.......# #...# ##.# ...!.....# ##..# #.# .........# ##.## #.# ..>......#######..###.# #..#..........##.# #ggg.............### ######J.........##...## #.....@.........###...# #.####..........# #.#.# #..........# #...# #....).....# ###.# #..........# #.# #..........# ### ############ You could see an endoplasm and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Reached skill level 3 in Long Blades 85 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Fighting | | 2.1 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 9 Armour: Leather armour || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 56 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 56 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts