Seeded DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 202411062 (custom seed) 63 Orlauf the Slasher (level 3, -1/42 HPs) Began as a Demonspawn Gladiator on Nov 6, 2024. Succumbed to an orc wizard's poison ... on level 2 of the Dungeon. The game lasted 00:01:48 (1502 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 1502, Time: 00:01:48 Health: -1/42 AC: 21 Str: 14 XL: 3 Next: 87% Magic: 3/3 EV: 2 Int: 8 God: Gold: 53 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . s - +0 long sword rCold . . . (no shield) rNeg . . . o - melded +0 ring mail rPois + c - melded +0 helmet rElec . k - melded +0 cloak rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -14), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (claws 2) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 great sword b - a +0 short sword s - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (melded) j - a +0 leather armour k - a +0 cloak (melded) o - a +0 ring mail (melded) Jewellery l - a ring of ice p - a ring of fire Wands r - a wand of charming (4) Scrolls f - a scroll of revelation {unknown} h - a scroll of noise m - a scroll of fear {unknown} q - a scroll of vulnerability Potions i - a potion of haste Skills: + Level 2.9 Fighting * Level 3.9 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have very sharp fingernails.)) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the orc. You feel very sick. The orc hits you but does no damage. You completely miss the orc. You feel sick. The orc barely misses you. The orc hits you with a +0 whip. You barely miss the orc. You feel sick. The orc completely misses you. You barely miss the orc. You feel sick. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. It was a potion of might. You feel very mighty all of a sudden. You feel sick. You are no longer poisoned. The orc barely misses you. You completely miss the orc. The orc barely misses you. You slice the orc!! You kill the orc! Something hits you but does no damage. You are lethally poisoned! Okay, then. You turn into a tree. Your +0 cloak melds into your body. Your +0 helmet melds into your body. Your +0 ring mail melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Something hits you but does no damage. You are more poisoned. s - a +0 long sword (weapon) * * * LOW HITPOINT WARNING * * * You feel sick. You miss something. You die... #...........# #...........# #...........# #...........###### ###.#..>.........# #.############.# # #............#.# ....#############.##.# ....oo{♣.....†.....#.# .....###############.# ### #.......# #.####### #.# #.# #.#### #....# #.##.###### You could see 2 orcs. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) An orc (D:2) 2 ball pythons (D:1) 7 bats 8 endoplasms 5 goblins A hobgoblin (D:1) 2 kobolds A quokka (D:2) 2 frilled lizards 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 84 | D:1 | Reached skill level 3 in Long Blades 112 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 112 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 979 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 979 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1502 | D:2 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_basic, chequers_serial_rivers_marsh, minmay_misc_feat_room, chequers_serial_rivers_micro_e Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.9 Fighting | | 2.9 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Long sword || 116 Great sword || 12 Use: Scroll || 5 Potion || 2 Armour: Leather armour || 42 Ring mail || 44 Skin || 1 Dodge: Dodged || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1532 | 1489 | 43 | 110 | 1035 | 2 | 766.0 | Dungeon | 1532 | 1489 | 43 | 110 | 1035 | 2 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 943 daAuts D:2: 589 daAuts