Seeded DCSS version 0.33-a0-511-g5569844878 (webtiles) character file. Game seed: 202412024 (custom seed) 67 Orlauf the Poker (level 3, -9/28 HPs) Began as a Demonspawn Gladiator on Dec 2, 2024. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:01:48 (1964 turns). Orlauf the Poker (Demonspawn Gladiator) Turns: 1964, Time: 00:01:49 Health: -9/28 AC: 10 Str: 13 (16) XL: 3 Next: 98% Magic: 3/3 EV: 5 Int: 5 (8) God: Gold: 127 SH: 0 Dex: 11 (14) Spells: 2/2 levels left rFire . . . a - +0 trident rCold + . . (no shield) rNeg . . . k - +0 chain mail rPois . c - +0 helmet rElec . (no cloak) rCorr + (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth f - ring of protection from cold HPRegen 0.24/turn b - ring of resist corrosion MPRegen 0.08/turn %: no passive effects @: unable to read A: demonic magic 1, passive freeze, inability to drink after injury 1, inability to read after injury 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin j - 5 poisoned darts Armour c - a +0 helmet (worn) h - a +0 pair of boots (worn) k - a +0 chain mail (worn) Jewellery b - a ring of resist corrosion (right hand) f - a ring of protection from cold (left hand) g - a ring of magical power l - a ring of ice Potions i - a potion of curing {unknown} m - a potion of berserk rage n - a potion of degeneration o - a potion of resistance {unknown} Skills: + Level 2.9 Fighting * Level 4.0 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 100% 1 Frozen Ramparts Ice 0% 1d1 100% 3 Hailstorm Conj/Ice 0% 3d5 100% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. A frigid envelope surrounds you and freezes all who hurt you. You occasionally lose the ability to drink potions when taking damage. You occasionally lose the ability to read scrolls when taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest hits you but does no damage. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. Your skin feels very cold. You occasionally lose the ability to drink potions when taking damage. The orc priest hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel threatened and lose the ability to read scrolls! Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour (heavily wounded, 52% to hit) You throw a throwing net. The throwing net barely misses the orc priest. The throwing net hits the orc. The orc is caught in the net! The orc struggles against the net. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ##.#.# #.........####....# +.........+.......# .........####....# ....... ##.#.## ..... ###..# .o. ##.# #o# #.# #@# #.# #.# ### #.# ##### ##.## ##.## #.# #.#####...###...####...## #.# #......###.#.†...##.....###.# #####.## ##.#...##.......##.# #.# #.##.##.........#.# #.## ##.######..........# ##)###..............##### You could see an orc priest and an orc (caught). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A dart slug (D:3) 2 orcs (D:3) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 8 goblins 5 hobgoblins 3 jackals (D:3) 3 quokkas (D:1) 4 ball pythons 3 bats 3 frilled lizards (D:1) 2 kobolds 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 117 | D:1 | Reached skill level 3 in Polearms 121 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 121 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 679 | D:1 | Reached XP level 3. HP: 16/28 MP: 3/3 1956 | D:3 | Reached skill level 4 in Polearms 1963 | D:3 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1963 | D:3 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 1963 | D:3 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1964 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, corner_web_ring, serial_bayou_ford_a D:2: layout_loops_corners D:3: layout_loops_corners, ebering_ecumenical_altar_hall, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 4 | 4.0 Fighting | | 2.9 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Trident || 145 Throw: Throwing net || 1 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 2 Armour: Leather armour || 6 Ring mail || 53 Chain mail || 24 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1987 | 1879 | 108 | 100 | 1462 | 3 | 662.3 | Dungeon | 1987 | 1879 | 108 | 100 | 1462 | 3 | 662.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 956 daAuts D:1: 945 daAuts D:3: 85 daAuts