Seeded DCSS version 0.33-a0-565-ge59816bd28 (webtiles) character file. Game seed: 202412136 (custom seed) 2 Orlauf the Slasher (level 1, 0/16 HPs) Began as a Demonspawn Gladiator on Dec 13, 2024. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (87 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 87, Time: 00:00:08 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 33% Magic: 1/1 EV: 11 Int: 8 God: Gold: 5 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting * Level 2.8 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a stone staircase leading down. An endoplasm and a ball python come into view. A ball python comes into view. The ball python hisses angrily. The endoplasm quivers. The ball python hisses angrily. The ball python bites the bush but does no damage. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The endoplasm hits you but does no damage. The ball python bites the bush but does no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The endoplasm freezes you. You are frozen. The ball python bites you. The ball python constricts you. You slash the ball python! You kill the ball python! The endoplasm closely misses you. The endoplasm hits you. You barely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ..P♣ ♣...♣## .....# PP♣S# #...# #####...######. #.............. .###...###### .......SJ@>..# #.##.#####.#.# # #.# #.# #.####.# #......# #.###### #.# #.####♣♣♣♣ You could see an endoplasm and a ball python. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 87 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_end_3, infiniplex_forest_clump_cross, infiniplex_forest_lined_corner, infiniplex_forest_diagonal, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, serial_shops, nicolae_shop_gaudy_bauble, nicolae_shop_stone Action || total ---------------------------++------- Melee: Long sword || 8 Armour: Leather armour || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 68 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 68 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts