Seeded DCSS version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 20250317 (custom seed) 93 Orlauf the Poker (level 4, -4/35 HPs) Began as a Demonspawn Gladiator on Mar 17, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:03:35 (1563 turns). Orlauf the Poker (Demonspawn Gladiator) Turns: 1563, Time: 00:03:36 Health: -4/35 AC: 7 Str: 22 XL: 4 Next: 36% Magic: 4/4 EV: 5 Int: 11 God: Gold: 114 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . f - +0 ring mail rPois . c - +0 helmet rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + m - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: vertiginous, invisible A: hooves 1, powered by death 1, big brain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) f - a +0 ring mail (worn) h - a +0 cloak (worn) Jewellery m - a +6 ring of strength (worn) Scrolls g - 4 scrolls of blinking Potions k - a potion of brilliance l - 2 potions of haste Skills: + Level 3.1 Fighting * Level 4.2 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 65% 1 Confusing Touch Hex 0% N/A 93% 3 Tukima's Dance Hex 0% N/A 93% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Passage of Golubria Tloc 0% N/A 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You regenerate a little health from kills. You have an unusually large brain. (Int +2) Message History The orc wizard hits you but does no damage. A kobold comes into view. It is wielding a +0 short sword. The orc priest cheers to no one in particular. You bump into the rock wall. The orc wizard casts a spell at you. The magic dart hits you. An orc comes into view. It is wielding a +0 dagger. You bump into the rock wall. The orc shouts! You hear a shout! You hear an angry hiss. The orc wizard barely misses you. You bump into the rock wall. The orc wizard hits you but does no damage. An orc priest comes into view. It is wielding a +0 flail. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc priest shouts! The orc wizard hits you but does no damage. An orc wizard comes into view. It is wielding a +0 dagger. It was a potion of moonshine. You feel tipsy. You feel less confused. The orc wizard barely misses you. An orc wizard comes into view. It is wielding a +0 dagger. It was a potion of invisibility. You fade into invisibility! A ball python comes into view. The orc wizard closely misses you. You completely miss the orc wizard. The ball python hisses angrily. Your kick misses the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. The orc wizard barely misses you. You puncture the orc wizard! The orc wizard is heavily wounded. A shadow imp comes into view. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .... ..... ....... ....... ....... #####.h....= #@ooooo..... ###.o.K.5... #)o....... ##>....... #........ ##....... .$..... .#####. .. You could see an orc priest (unable to see you), 3 orc wizards, a shadow imp (wandering, unable to see you), 3 orcs, a jackal (unable to see you) and a kobold (unable to see you). Vanquished Creatures 4 adders A white imp (D:6) A ribbon worm (D:3) 2 orcs (D:4) 5 ball pythons 2 endoplasms 5 giant cockroaches 4 goblins 6 jackals A quokka (D:1) 2 bats 5 frilled lizards (D:2) 4 kobolds 4 rats A spectral goblin (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Reached skill level 3 in Polearms 262 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 262 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 906 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 906 | D:2 | Reached XP level 3. HP: 11/28 MP: 3/3 1001 | D:2 | Found a faded altar of an unknown god. 1444 | D:3 | You fall into a shaft and drop 3 floors! 1457 | D:6 | Reached skill level 4 in Polearms 1457 | D:6 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1457 | D:6 | Reached XP level 4. HP: 17/34 MP: 4/4 1505 | D:6 | Noticed a water moccasin 1507 | D:5 | Entered Level 5 of the Dungeon 1563 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, nicolae_figureground_sparkle D:2: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, minmay_lizard_pond D:3: layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_3_way, infiniplex_forest_clump_curved, infiniplex_forest_clump_cross, infiniplex_forest_clump_small, infiniplex_forest_lined_room_, infiniplex_forest_straight_2 D:4: layout_rooms, marbit_many_paths, minmay_temple_entry_waves, serial_shops, shop, kennysheep_generic_room_4, uniq_grinder D:5: layout_gridville, makhleb_heckhound_becter, uniq_duvessa D:6: layout_basic, dreamdust_mushroom_princess Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 3 4 | 4.2 Fighting | 3 | 3.1 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 129 | 31 || 160 Kick | | 8 || 8 Use: Scroll | 6 | || 6 Potion | 2 | 2 || 4 Stab: Sleeping | 1 | || 1 Armour: Leather armour | 23 | || 23 Ring mail | 61 | 52 || 113 Dodge: Dodged | 63 | 54 || 117 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1563 | 1528 | 35 | 49 | 1124 | 6 | 260.5 | Dungeon | 1563 | 1528 | 35 | 49 | 1124 | 6 | 260.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 839 daAuts D:2: 523 daAuts D:3: 78 daAuts D:6: 63 daAuts D:4: 49 daAuts D:5: 8 daAuts