Seeded DCSS version 0.33-a0-1130-g46e4344c46 (webtiles) character file. Game seed: 20250325 (custom seed) 158 Orlauf the Slasher (level 5, -2/41 HPs) Began as a Demonspawn Gladiator on Mar 25, 2025. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:03:11 (1851 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 1851, Time: 00:03:12 Health: -2/41 AC: 3 Str: 15 XL: 5 Next: 16% Magic: 5/5 EV: 11 Int: 8 God: Gold: 130 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 long sword (venom) rCold . . . (no offhand) rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1, thin skeletal structure 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 long sword of venom (weapon) b - a +0 short sword of protection Missiles d - 3 throwing nets (quivered) e - 6 javelins m - 6 poisoned darts Armour c - a +0 helmet k - a +0 leather armour (worn) Jewellery o - a ring of wizardry Wands l - a wand of flame (18) Scrolls f - a scroll of fog q - a scroll of identify {unknown} r - a scroll of torment {unknown} Potions g - a potion of resistance {unknown} h - 2 potions of haste {unknown} i - a potion of berserk rage {unknown} j - a potion of heal wounds {unknown} n - a potion of enlightenment {unknown} p - 2 potions of attraction {unknown} Skills: + Level 3.4 Fighting * Level 4.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 63% 2 Sigil of Binding Hex 0% N/A 85% 3 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Okawaru Yredelemnul Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History You open the door. There is an open door here. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear an angry hiss. Something shouts, "Run away, thou infectious limp-willed pot-faker!" A water moccasin comes into view. There is an open door here. You close the door. You start waiting. You sense a monster nearby. Something unseen breaks down the door. You hit the water moccasin but do no damage. The water moccasin bites you. You closely miss the water moccasin. The water moccasin barely misses you. The water moccasin closely misses you. The water moccasin attacks as it pursues you! The water moccasin misses you. You hit the water moccasin but do no damage. The water moccasin bites you. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The gnoll hits you from afar with a +0 spear! The water moccasin closely misses you. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. The water moccasin bites you. The gnoll hits you from afar with a +0 spear. The water moccasin closely misses you. The gnoll hits you from afar with a +0 spear! You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You slash the water moccasin! The water moccasin is poisoned. The water moccasin is heavily wounded. The water moccasin bites you. You die... ###########...... #................ #................ #............... #.....(......... #..........###### #######....g....# +....'....#S...# #....#....#@...+ ######....###### ..............# .....#+##.....# ....g. +.....# ...S.. #.....# ...... #.....# ##### #....)# +.....# You could see a water moccasin (very poisoned) and a gnoll. Vanquished Creatures 2 bombardier beetles (D:3) 4 adders A shadow imp (D:5) 2 dart slugs (D:1) 5 ball pythons 5 bats 6 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 6 jackals A quokka (D:2) 2 frilled lizards (D:2) A goblin (D:3) 2 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Found Xaumozav's Antique Weapon Shop. 209 | D:1 | Reached skill level 3 in Long Blades 252 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 252 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 755 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 755 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 1222 | D:3 | Found a basalt altar of Yredelemnul. 1465 | D:3 | Reached skill level 4 in Long Blades 1465 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1544 | D:3 | Found an opulent altar of Gozag. 1558 | D:3 | Reached XP level 5. HP: 36/41 MP: 5/5 1718 | D:3 | Found an iron altar of Okawaru. 1780 | D:3 | You fall into a shaft and drop 2 floors! 1780 | D:5 | Entered Level 5 of the Dungeon 1785 | D:5 | Identified the +6 spear "Ziusm" {flame, ^Fragile Will++ | rCorr} 1835 | D:5 | Noticed a water moccasin 1851 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring, serial_shops, nicolae_shop_cornered_store, wad_floor_pattern_2 D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, okawaru_metal_pillars_1_2, amcnicky_altar_gilded, minmay_misc_feat_encased, chequers_decorated_corner, serial_bayou_lagoon_b D:5: layout_gridville, mainiacjoe_overflow_boulevard, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.6 Fighting | 3 | 3.4 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 94 | 33 || 127 Use: Scroll | 3 | || 3 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 56 | 26 || 82 Dodge: Dodged | 70 | 20 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1904 | 1845 | 59 | 114 | 1267 | 4 | 476.0 | Dungeon | 1904 | 1845 | 59 | 114 | 1267 | 4 | 476.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 714 daAuts D:3: 599 daAuts D:2: 518 daAuts D:5: 72 daAuts