Seeded DCSS version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 202504222 (custom seed) 12 Orlauf the Chopper (level 2, -3/33 HPs) Began as a Demonspawn Gladiator on Apr 22, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:17 (183 turns). Orlauf the Chopper (Demonspawn Gladiator) Turns: 183, Time: 00:00:17 Health: -3/33 AC: 4 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 11 Int: 8 God: Gold: 13 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: berserking, lethally poisoned (-3 -> -29), very quick A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.3 Fighting * Level 3.1 Axes - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You closely miss the goblin. The goblin hits you but does no damage. You are poisoned. The goblin hits you with a +2 dagger of venom. You are more poisoned. You barely miss the goblin. You feel very sick. The goblin barely misses you. You barely miss the goblin. You feel very sick. The goblin hits you but does no damage. You are lethally poisoned! You hit the goblin. The goblin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The goblin hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The goblin hits you but does no damage. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel extremely sick. The goblin closely misses you. You barely miss the goblin. The goblin is moderately wounded. You die... .......†..# ##..#####.# #.# #.....)..# #.# #.######.# #.# .. #># #.. ### #.# #.## #.# #.. #########.# #g# .....)....######@# ###..............# ################ You could see a goblin. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 4 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a redback 7 | D:1 | Noticed a hog 7 | D:1 | Noticed a brain worm 89 | D:1 | Reached skill level 3 in Axes 108 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 108 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 183 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.1 Fighting | | 2.3 Throwing | | 1.7 Dodging | | 2.6 Action || total ---------------------------++------- Melee: War axe || 33 Use: Potion || 1 Armour: Leather armour || 25 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 0 | 122 | 1 | 194.0 | Dungeon | 194 | 194 | 0 | 0 | 122 | 1 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 194 daAuts