Seeded DCSS version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 202504242 (custom seed) 4 Orlauf the Slasher (level 1, -1/16 HPs) Began as a Demonspawn Gladiator on Apr 24, 2025. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (215 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 215, Time: 00:00:16 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 58% Magic: 1/1 EV: 1 Int: 8 God: Gold: 11 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . g - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 dagger of venom Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) g - a +0 leather armour (worn) Potions f - a potion of haste {unknown} Skills: + Level 2.1 Fighting * Level 2.9 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 4 stones. You see here 4 stones. There is a dry fountain here. You see here 4 stones. You enter the shallow water. Moving in this stuff is going to be slow. A ball python and a gnoll come into view. The gnoll hits you with a +0 whip. The ball python barely misses you. x2 You slash the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip. The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python bites you. The ball python constricts you. The gnoll hits you with a +0 whip. The ball python bites you. The ball python constricts you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is severely wounded. The ball python bites you but does no damage. The ball python constricts you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! The ball python bites you. You die... .....##............P### #..#..##.###.#.~~♣# #............##.~.# ####...##........##.## #.....###...........# # ....###..##.........###### #.# ##.##.........#..... # ....##..#......#........ #....@.......##....... ###.S.).####.#........ #......# #...#...... ...####.# #....>..... .... ...........†.. ...... ............. ###..# .........#... #.. ............ ........... You could see a ball python. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A quokka (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 215 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_rooms, hangedman_decor_growths, serial_bayou_pond_e, grunt_decor_fettered, minmay_pentomino_s2 Action || total ---------------------------++------- Melee: Long sword || 13 Armour: Leather armour || 18 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 25 | 156 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 25 | 156 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts