Seeded DCSS version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 202505011 (custom seed) 173 Orlauf the Slasher (level 5, -3/41 HPs) Began as a Demonspawn Gladiator on May 1, 2025. Slain by Pikel ... wielding a +1 whip of freezing (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:48 (2403 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 2403, Time: 00:02:48 Health: -3/41 AC: 13 Str: 14 XL: 5 Next: 28% Magic: 5/5 EV: 3 Int: 8 God: Gold: 129 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +1 long sword rCold . . . (no offhand) rNeg . . . m - +0 plate armour rPois . c - +0 helmet rElec . n - +0 cloak rCorr + h - +0 pair of gloves SInv + (no boots) Will ..... f - amulet of regeneration Stlth q - ring of see invisible HPRegen 1.06/turn o - ring of resist corrosion MPRegen 0.09/turn %: no passive effects @: no status effects A: hooves 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +1 long sword (weapon) b - a +0 rapier Missiles d - 3 throwing nets (quivered) e - a javelin s - 5 poisoned darts Armour c - a +0 helmet (worn) h - a +0 pair of gloves (worn) m - a +0 plate armour (worn) n - a +0 cloak (worn) Jewellery f - an amulet of regeneration (worn) g - a ring of magical power o - a ring of resist corrosion (worn) q - a ring of see invisible (worn) Scrolls j - a scroll of noise {unknown} t - a scroll of fog {unknown} Potions i - a potion of mutation {unknown} k - a potion of haste l - a potion of cancellation {unknown} p - a potion of lignification r - a potion of brilliance {unknown} Skills: + Level 3.5 Fighting * Level 4.7 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Blink Tloc 0% N/A 100% 2 Construct Spike Launche Frge 0% 2d3 100% 2 Lesser Beckoning Tloc 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Searing Ray Conj 0% 2d4 100% 2 Sigil of Binding Hex 0% N/A 100% 3 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You have hoof-like feet. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash Pikel! Pikel is almost dead. Pikel hits you but does no damage. Pikel hits you with a +1 whip of freezing. * * * LOW HITPOINT WARNING * * * Pikel freezes you. * * * LOW HITPOINT WARNING * * * You completely miss Pikel. Pikel is almost dead. Pikel says, "You'll rust in Dis!" Pikel hits you but does no damage. You hit Pikel. Pikel is almost dead. Pikel hits you but does no damage. A lemure comes into view. You hit Pikel. Pikel is almost dead. Pikel zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You barely miss Pikel. Your kick misses Pikel. Pikel is almost dead. Pikel hits you with a +1 whip of freezing. You die... Pikel says, "Another soul for the market." .###.# #........## ..#.# ####....... #.#+## ###...## .. #....# #...## ....#....##########..... .K....55................ ....###5#.###########... 5 #K# # ............ #@# .####...#### #.# #...# #.#########...#### #.#............... #.#.#######...#### #.#.##........# #.#.##.......## #.#.##.......# #.#.##.......# You could see Pikel and 3 lemures. Vanquished Creatures A bombardier beetle (D:3) A hound (D:4) 5 adders 2 dart slugs An orc (D:3) 2 ribbon worms 6 endoplasms (D:1) 2 giant cockroaches 7 hobgoblins 3 jackals (D:2) 4 quokkas 8 ball pythons 5 bats (D:1) 3 frilled lizards 8 goblins 6 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached skill level 3 in Long Blades 137 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 137 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 505 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1608 | D:3 | Reached skill level 4 in Long Blades 1608 | D:3 | Gained mutation: You have hoof-like feet. [demonic | ancestry] 1608 | D:3 | Reached XP level 4. HP: 21/34 MP: 4/4 2069 | D:4 | Reached XP level 5. HP: 40/41 MP: 5/5 2378 | D:4 | Noticed Pikel 2402 | D:4 | HP: 1/41 [Pikel/puff of flame (12)] 2403 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring, amcnicky_mini_pool_small D:2: layout_rooms, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_lined_room_2, infiniplex_forest_straight_3, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_zigzag_1 D:3: layout_basic, mainiacjoe_overflow_boulevard, minivault_25 D:4: layout_basic, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 4 | 4.7 Fighting | 3 | 3.5 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 130 | 79 || 209 Kick | 32 | 21 || 53 Use: Scroll | 2 | 3 || 5 Armour: Leather armour | 17 | || 17 Ring mail | 28 | || 28 Plate armour | 77 | 91 || 168 Dodge: Dodged | 74 | 12 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2440 | 2323 | 117 | 10 | 1766 | 4 | 610.0 | Dungeon | 2440 | 2323 | 117 | 10 | 1766 | 4 | 610.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 809 daAuts D:3: 610 daAuts D:2: 597 daAuts D:4: 422 daAuts