Seeded DCSS version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 202505103 (custom seed) 120 Orlauf the Slasher (level 4, 0/35 HPs) Began as a Demonspawn Gladiator on May 13, 2025. Slain by Edmund ... wielding a +1 flail of holy wrath (3 damage) ... on level 4 of the Dungeon. The game lasted 00:02:28 (2388 turns). Orlauf the Slasher (Demonspawn Gladiator) Turns: 2388, Time: 00:02:29 Health: 0/35 AC: 8 Str: 15 XL: 4 Next: 75% Magic: 4/4 EV: 6 Int: 8 God: Gold: 182 SH: 4 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . i - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1, demonic guardian 1, condensation shield a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 5 curare-tipped darts d - 2 throwing nets (quivered) e - 4 javelins f - 12 poisoned darts Armour i - a +0 chain mail (worn) Scrolls b - a scroll of silence {unknown} g - a scroll of immolation m - a scroll of noise {unknown} q - 2 scrolls of teleportation Potions h - 2 potions of mutation {unknown} j - a potion of invisibility k - a potion of ambrosia {unknown} l - a potion of might {unknown} n - a potion of moonshine {unknown} p - 3 potions of curing r - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting * Level 4.4 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 100% 3 Teleport Other Tloc 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Ignite Poison Fire/Alch 0% N/A 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Summon Hydra Summ 0% N/A 100% 7 Chain Lightning Conj/Air 0% N/A 100% 9 Fire Storm Conj/Fire 0% 5d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. A weak demonic guardian rushes to your aid. A meltable shield of frost defends you. (SH +4) Message History Edmund is moderately wounded. Edmund clears his throat. Edmund struggles against the net. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund struggles against the net. You strike the helpless Edmund from behind! You hit Edmund. Edmund is moderately wounded. Edmund struggles against the net. You hit Edmund. Edmund is moderately wounded. Edmund struggles against the net. The net rips apart, and Edmund comes free! Edmund hits you but does no damage. You hit Edmund. Edmund is heavily wounded. Edmund closely misses you. You hit Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of holy wrath. You convulse. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you but does no damage. You slash Edmund! Edmund is almost dead. Edmund barely misses you. You hit Edmund. Edmund is almost dead. Edmund hits you with a +1 flail of holy wrath! You convulse! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Edmund hits you with a +1 flail of holy wrath. You die... Edmund says, "I'd like to see a scythe do that!" . # ## #.# ####..# #.# #.@@..# .. #5###..# # #.# .# # #######.### # ..........# # ..........# # ..........# .......[..# ..........# ## ### You could see Edmund (ally target) and a friendly white imp (summoned). Vanquished Creatures 5 adders 2 ribbon worms 2 dart slugs 3 endoplasms 2 giant cockroaches (D:3) 4 hobgoblins (D:2) 2 jackals (D:1) A quokka (D:2) 6 ball pythons 3 bats 4 frilled lizards 2 goblins (D:3) 5 kobolds 4 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:3) 2 ball pythons (D:3) A goblin (D:3) 4 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orlauf the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 171 | D:1 | Reached skill level 3 in Long Blades 306 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 306 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1055 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1055 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1689 | D:3 | Reached skill level 4 in Long Blades 1689 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1689 | D:3 | Reached XP level 4. HP: 11/35 MP: 4/4 2134 | D:3 | Found a faded altar of an unknown god. 2376 | D:4 | Noticed Edmund 2388 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_ring D:2: layout_basic D:3: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_bayou_pond_e, nicolae_underground_beach D:4: layout_rooms, minmay_temple_entry_slanted, kennysheep_diamond, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 3 4 | 4.4 Fighting | 3 | 3.3 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 119 | 47 || 166 Throw: Throwing net | | 1 || 1 Use: Scroll | 6 | 3 || 9 Potion | 1 | || 1 Stab: Held in net/web | | 1 || 1 Armour: Ring mail | 24 | || 24 Leather armour | 6 | || 6 Chain mail | 79 | 30 || 109 Dodge: Dodged | 51 | 17 || 68 Block: Other | 26 | 3 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2422 | 2345 | 77 | 76 | 1783 | 4 | 605.5 | Dungeon | 2422 | 2345 | 77 | 76 | 1783 | 4 | 605.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 838 daAuts D:1: 787 daAuts D:2: 663 daAuts D:4: 133 daAuts