Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Orolomia the Magician (Djinni Fire Elementalist) Turns: 629, Time: 00:11:07 Health: 21/25 AC: 5 Str: 7 XL: 3 Next: 0% Gold: 63 EV: 9 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +0 hand axe rCold x . . (no offhand) rNeg . . . d - +0 ring mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - amulet of faith Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn %: faith @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 63 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) e - a +0 dagger Armour a - a +0 robe d - a +0 ring mail (worn) Jewellery b - an amulet of faith (worn) Scrolls f - a scroll labelled SUAGHA POBAYQAV Skills: + Level 0.1 Fighting + Level 0.3 Axes + Level 0.2 Armour + Level 2.3 Dodging + Level 1.6 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Forgecraft * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 14% 1 b - Scorch Fire 28% 2d6 22% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 41% 3 d - Inner Flame Hex/Fire 14% N/A 41% 3 e - Flame Wave Conj/Fire 14% 2d6 82% 4 f - Summon Small Mammal Summ 56% N/A 14% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the adder zombie. You destroy the adder zombie! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Orolomia the Djinni Fire Elementalist. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Orolomia the Djinni Fire Elementalist. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Welcome back, Orolomia the Djinni Fire Elementalist. Press ? for a list of commands and other information. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'f'. Okay, then. Found a stone staircase leading down. Found a scroll labelled SUAGHA POBAYQAV. You now have 63 gold pieces (gained 13). Found a stone staircase leading up. f - a scroll labelled SUAGHA POBAYQAV Okay, then. Casting: Foxfire (safe; 14% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Found 6 gold pieces. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. A ball python comes into view. Found 5 gold pieces. .....#. ...# ....... ...+ ....... ...# #..... ...# S#$....#...# ...........# ...........#.# #..ß...@.....##. .. .............##.#.#####. .........##...... ...... .+....#... ... ..##.... ###+##..## ###.#.#..... .... ....#.#..... #.## #......... #.. #....... .####.#.#.## You can see a ball python (asleep). Vanquished Creatures An adder zombie (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A bat zombie (D:2) 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Orolomia the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Orolomia set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 5/21 MP: 0/0 603 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 603 | D:2 | Learned a level 1 spell: Summon Small Mammal Illustrated notes Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Fighting | | 0.1 Axes | | 0.3 Armour | | 0.2 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Hand axe || 61 Cast: Foxfire || 6 Armour: Ring mail || 92 Dodge: Dodged || 43