Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 15879796010497801702 58 Outlawztar the Chiller (level 3, -1/26 HPs) Began as a Revenant Ice Elementalist on May 4, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:35 (1137 turns). Outlawztar the Chiller (Revenant Ice Elementalist) Turns: 1137, Time: 00:08:35 Health: -1/26 AC: 2 Str: 11 XL: 3 Next: 75% Magic: 1/6 EV: 11 Int: 16 God: Gold: 45 SH: 0 Dex: 9 Spells: 2/7 levels left rFire . . . e - +0 whip rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of willpower (worn) Scrolls d - a scroll of blinking {unknown} Potions b - a potion of magic c - 2 potions of moonshine {unknown} f - a potion of curing {unknown} Skills: * Level 0.2 Maces & Flails - Level 1.8 Dodging - Level 2.3 Stealth - Level 0.3 Unarmed Combat * Level 2.7 Spellcasting * Level 0.2 Conjurations + Level 5.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 b - Kinetic Grapnel Frge 8% 1d4 19% 1 c - Hailstorm Conj/Ice 10% 3d6 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 19% 1 Scorch Fire 4% 2d5 28% 2 Frozen Ramparts Ice 38% 1d6 7% 3 Ozocubu's Armour Ice 19% N/A 7% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Passwall Erth 2% N/A 50% 3 Stone Arrow Conj/Erth 4% 3d7 50% 3 Flame Wave Conj/Fire 2% 2d4 88% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Jiyva Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You don't know that spell. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (quite dangerous; 19% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The gnoll completely misses you. Casting: Hailstorm (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 69% to hit) Okay, then. Casting: Kinetic Grapnel (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (quite dangerous; 19% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail misses the ball python. The hail pelts the giant cockroach! You kill the giant cockroach! The hail misses the gnoll. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the ball python. The ball python loses its grip on you. You are too injured to fight recklessly! You closely miss the gnoll. You hit the gnoll. The gnoll is moderately wounded. The quokka misses you. The gnoll barely misses you. The quokka barely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... ##.#.#≈≈≈## .........# ##)##.#.#≈≈##########..###.# #.##~≈....≈~.##... #>. .>. ##.~≈.#~≈≈...##.# #.≈≈#.#≈........## #......≈.........# # ################.##.#?.. #.jSj.... #@##.#..# #r# .. #.......# #.####.## #.# #.# #.# #.# #.# You could see 2 gnolls, a quokka and a ball python. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 3 giant cockroaches 2 hobgoblins (D:1) 2 quokkas 7 bats 4 endoplasms 3 frilled lizards (D:1) 3 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Outlawztar the Revenant Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 22 | D:1 | Found Hurasm's Magic Scroll Shoppe. 208 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 499 | D:1 | Reached skill level 5 in Ice Magic 732 | D:1 | Found a faded altar of an unknown god. 739 | D:1 | Prayed at the altar of an unknown god. 739 | D:1 | Became a worshipper of Jiyva Joqa the Shapeless 739 | D:1 | Reached * piety under Jiyva 740 | D:1 | Fell from the grace of Jiyva 1029 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1029 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1029 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/6 1033 | D:2 | Learned a level 3 spell: Hailstorm 1137 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, basic_ecumenical_altar, serial_shops, shop, nicolae_hexahallways D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, serial_shops, nicolae_shop_tiny_waterfront, serial_bayou_ford_a Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.2 Maces & Flails | | 0.2 Dodging | | 1.8 Stealth | | 2.3 Unarmed Combat | | 0.3 Spellcasting | | 2.7 Conjurations | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 43 Punch || 1 Whip || 12 Cast: Freeze || 39 Hailstorm || 2 Invoke: Renounce Religion || 1 Ability: Enkindle || 1 Stab: Sleeping || 1 Armour: Robe || 43 Dodge: Dodged || 49