Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 10335383949742611353 41 PSLDX the Conjurer (level 3, 16/16 HPs) Began as a Felid Hedge Wizard on Sept 23, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (1452 turns). PSLDX the Conjurer (Felid Hedge Wizard) Turns: 1452, Time: 00:00:51 Health: 16/16 AC: 1 Str: 6 XL: 3 Next: 32% Magic: 8/8 EV: 16 Int: 19 God: Gold: 54 SH: 0 Dex: 15 Spells: 7/8 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold + . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Jewellery c - a ring of protection from cold (left paw) h - a ring of see invisible Scrolls b - 2 scrolls of identify {unknown} d - a scroll of fear {unknown} g - a scroll of butterflies {unknown} Potions a - a potion of magic e - 2 potions of heal wounds {unknown} f - a potion of degeneration {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting * Level 3.4 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.5 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 16% N/A 12% 2 Slow Hex 8% N/A 16% 1 Call Imp Summ 12% N/A 16% 2 Grave Claw Necr 12% 2d7 16% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Vampiric Draining Necr 6% 2d6 30% 3 Confusing Touch Hex 2% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. The adder barely misses you. The jackal bites you. The adder bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You scratch the adder. The adder is moderately wounded. The jackal misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the adder. The adder is moderately wounded. The jackal completely misses you. The adder barely misses you. The jackal completely misses you. Unknown command. You barely miss the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... You rejoin the land of the living... Found a moonstone ring. Found a stone staircase leading down. A bat comes into view. Unknown command. Unknown command. Unknown command. You see here a ring of see invisible. h - a ring of see invisible Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.# ..#.# #.b..# ########....## #...@......... #..>.......# #........### #........# #........# #........# #........# #........# #........# There were no monsters in sight! Vanquished Creatures 2 adders A ball python (D:1) A bat (D:1) 2 endoplasms 3 goblins 3 hobgoblins A jackal (D:3) 4 kobolds A frilled lizard (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PSLDX the Felid Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 344 | D:1 | Reached XP level 2. HP: 13/13 MP: 5/7 1105 | D:2 | Found a runed translucent door. 1106 | D:2 | Noticed Crazy Yiuf 1341 | D:3 | Reached XP level 3. HP: 16/16 MP: 3/8 1444 | D:2 | Slain by a jackal 1444 | D:2 | Lost a life (0 lives remaining) 1452 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_basic, corexii_item_surrounded_by_moat, uniq_crazy_yiuf_cottage D:3: minmay_evil_eye, layout_rooms, gammafunk_ghost_nasty_kobolds Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.4 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 49 Armour: Skin || 13 Dodge: Dodged || 24