Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 212557306435204912 137 PaiMei the Gusty (level 5, -7/30 HPs) Began as a Tengu Air Elementalist on Mar 19, 2024. Mangled by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:12 (4827 turns). PaiMei the Gusty (Tengu Air Elementalist) Turns: 4827, Time: 00:04:13 Health: -7/30 AC: 2 Str: 8 XL: 5 Next: 20% Magic: 3/10 EV: 13 Int: 17 God: Gold: 203 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . h - +1 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ o - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: acrobat, wizardry (x1) @: lethally poisoned (-7 -> -17) A: beak, talons 3, acrobatic a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons h - a +1 dagger of speed (weapon) Missiles j - 9 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery o - a ring of wizardry (left hand) Wands p - a wand of roots (8) Scrolls c - 3 scrolls of revelation {unknown} g - 2 scrolls of blinking {unknown} i - 5 scrolls of identify {unknown} k - 2 scrolls of enchant armour {unknown} l - a scroll of torment {unknown} n - a scroll of fog {unknown} q - a scroll of noise {unknown} s - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} e - a potion of heal wounds {unknown} f - a potion of curing {unknown} m - a potion of attraction {unknown} r - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting + Level 3.2 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 3.0 Conjurations + Level 4.9 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 1% 1 b - Static Discharge Conj/Air 30% 3-5/arc 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 2% 3 Momentum Strike Conj/Tloc 14% 3d8 6% 2 Airstrike Air 9% 2d(2-18) 10% 4 Blink Tloc 4% N/A 11% 2 Lesser Beckoning Tloc 4% N/A 11% 2 Sublimation of Blood Necr 2% N/A 11% 2 Frozen Ramparts Ice 4% 1d1 21% 3 Leda's Liquefaction Alch/Erth 1% N/A 54% 4 Petrify Alch/Erth 2% N/A 54% 4 Irradiate Conj/Alch 3% 3d12 69% 5 Metabolic Englaciation Hex/Ice 1% N/A 86% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The water moccasin is moderately wounded. You are struck by an arc of lightning. The water moccasin is struck by an arc of lightning. The water moccasin is heavily wounded. The lightning grounds out. The water moccasin bites you but does no damage. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 32% to hit) Okay, then. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The water moccasin is struck by an arc of lightning. The water moccasin is severely wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The water moccasin is struck by an arc of lightning. The water moccasin is almost dead. The lightning grounds out. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. Throw: 9 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 32% to hit) Okay, then. Casting: Static Discharge (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 53% to hit) The zap hits the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. The water moccasin bites you! You die... #.####### #.# #.# #.# #.# #.# #.# #.# #.# #.###.# #.#...# #.#.### #@#.# #.#####S#.# ..........# ..#####.#.######## #............ .......#.#####.## ####....#...S.# ....#(# ###<## ###.... You could see a water moccasin. Vanquished Creatures 4 gnolls (D:4) An adder (D:4) A white imp (D:5) 2 ribbon worms (D:3) 3 dart slugs (D:1) 3 orcs 6 endoplasms 9 goblins 4 hobgoblins 4 jackals (D:1) 4 quokkas 6 ball pythons 3 bats 3 frilled lizards 5 kobolds 9 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PaiMei the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 764 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/7 767 | D:1 | Learned a level 2 spell: Static Discharge 1475 | D:2 | Reached skill level 1 in Fighting 2817 | D:3 | Reached XP level 4. HP: 25/25 MP: 4/8 4381 | D:4 | Reached XP level 5. HP: 29/29 MP: 1/10 4644 | D:5 | Entered Level 5 of the Dungeon 4817 | D:5 | Noticed a water moccasin 4827 | D:5 | HP: 1/30 [poisoned by a water moccasin] 4827 | D:5 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_u D:3: layout_loops_corners D:4: layout_loops_corners D:5: layout_loops_ring, minmay_temple_entry_junction Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 2 3 | 3.0 Fighting | 1 | 1.6 Dodging | 3 | 3.2 Stealth | | 2.1 Spellcasting | | 2.7 Air Magic | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 14 | 10 || 24 Kick | 2 | 4 || 6 Peck | | 3 || 3 Throw: Dart | | 1 || 1 Cast: Shock | 88 | 67 || 155 Static Discharge | | 3 || 3 Armour: Robe | 10 | 16 || 26 Dodge: Dodged | 29 | 24 || 53