Dungeon Sprint DCSS version 0.29-a0-529-gfa20dd96a1 (webtiles) character file. Game seed: 5363902648132053251 0 PanPizza the Ruffian (level 1, -22/16 HPs) Began as an Octopode Berserker on June 2, 2022. Was a Follower of Trog. Killed from afar by a deep elf knight (38 damage) ... with a shard of ice ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:16 (80 turns). PanPizza the Ruffian (Octopode Berserker) Turns: 80, Time: 00:02:16 Health: -22/16 AC: 1 Str: 28 XL: 1 Next: 0% Magic: 1/1 EV: 15 Int: 15 God: Trog [*.....] Gold: 0 SH: 0 Dex: 23 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . l - +6 ring of dexterity rCorr . Rampage . m - +6 ring of dexterity Will ..... NoTele + p - +6 ring of strength Stlth +++....... q - +6 ring of strength HPRegen 0.05/turn n - +6 ring of intelligence MPRegen 0.07/turn k - ring of flight (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Berserk You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch Inventory: Hand Weapons v - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. w - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. x - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. y - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. z - the +11 plutonium sword {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. A - the +13 scythe of Curses {drain, Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. B - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. C - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. D - the +5 sword of Power {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. E - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. F - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. G - the +10 dark maul {vorpal} (You found it in the Dungeon) It inflicts extra damage upon your enemies. H - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. I - the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour J - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. K - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery k - a ring of flight (on tentacle) l - a +6 ring of dexterity (left tentacle) m - a +6 ring of dexterity (right tentacle) n - a +6 ring of intelligence (on tentacle) o - a +6 ring of intelligence p - a +6 ring of strength (on tentacle) q - a +6 ring of strength (on tentacle) Wands r - a wand of mindburst (7) s - a wand of iceblast (7) t - a wand of acid (7) Scrolls f - 4 scrolls of blinking L - 7 scrolls of fog M - 5 scrolls of identify N - 2 scrolls of fear O - 4 scrolls of amnesia Potions a - 10 potions of curing b - 10 potions of heal wounds c - 6 potions of haste d - 7 potions of magic e - 3 potions of berserk rage g - 2 potions of invisibility h - 4 potions of resistance i - a potion of experience j - 5 potions of might P - 2 potions of brilliance Miscellaneous u - a lightning rod (4/4) Skills: + Level 3.0 Fighting + Level 3.0 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Items here: [[[[[[[. Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Items here: [[[[[[[. Things that are here: a +3 tower shield; a +3 kite shield; a +3 buckler Items here: [[[[[[[. Okay, then. There is a staircase leading out of the dungeon here. L - 7 scrolls of fog; M - 5 scrolls of identify; N - 2 scrolls of fear f - 4 scrolls of blinking (gained 3) You see here 4 scrolls of amnesia. You see here 2 potions of brilliance. You see here 4 scrolls of amnesia. O - 4 scrolls of amnesia You see here 2 potions of brilliance. P - 2 potions of brilliance There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 deep elf knights come into view. A deep elf knight is wearing a +2 chain mail of cold resistance. Found a +2 quarterstaff of holy wrath and a staff of air. Found a transporter. The deep elf knight shouts! x2 The deep elf knight blocks your attack. You grab the deep elf knight. Your squeeze misses the deep elf knight. You constrict the deep elf knight. You barely miss the deep elf knight. Your grab misses the deep elf knight. You constrict the deep elf knight. The deep elf knight barely misses you. The deep elf knight gestures at you while chanting. The shard of ice hits you!!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.).▓ ▓.ee..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 deep elf knights. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | PanPizza the Octopode Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a transporter. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 77 | D | Entered arena 2. 77 | D | Noticed a deep elf knight 77 | D | Noticed a deep elf knight 77 | D | Found a transporter. 80 | D | Killed from afar by a deep elf knight Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 76 | 0 | 0 | 0 | 1 | 76.0 | Dungeon | 76 | 76 | 0 | 0 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 76 daAuts